2 Spots Open- Dynasty IDP

Form a league or recruit new owners. Put together a mock draft.

2 Spots Open- Dynasty IDP

Postby Chadstroma » Fri Apr 28, 2017 3:32 am

League Bylaws


1) This is a Dynasty league. Each owner that enters does commit to this league with the expectation to be an active member of the league. All fees are expected to be paid promptly before the draft and involvement in the leagues day to day operations is expected to a degree. This would include votes of any kind (trades, rule changes, or disputes) as well as the community message board.

2) Division winners have a bye week in playoffs. The 2nd and 3rd placed teams in each division will play each other in each division in week 1 of playoffs. The winner of week 1 of playoffs will play the Division winner during week 2 of playoffs. The winners of the week 2 of playoffs from each division will play each other in the Super Bowl in week 3 of playoffs. The winner of this game will be Champion of the League.

3) Teams will consist of 46 man rosters with 4 IR slots. *A taxi squad may be placed back if RTSports allows for that option in the future.

4) Winnings will be distributed as follows:

-50% to the Champion of the League

-25% to the Top Scorer of the Regular Season [tie breakers are (1) Highest Points in Week 1 (2) Top One Player Scorer (3) Head to Head Record (4) Best One Game Score]

-25% to the Best Regular Season Record [tie breakers are (1) Best Divisional Record (2) Longest Winning Streak (3) Head to Head Record (4) Best One Game Score]


5) $45 Flat Fee. 100% payout minus League Site cost and minus any costs associated with payment.

6) $15 deposit is to paid each year. This deposit is applied to the next years dues. If a team leaves the league, this deposit is forfeited.

7) Fees must be paid in a timely manner. Entry fee is due 3 weeks before the draft begins. If payment is not received, a late fee of $5 will be charged. A second deadline will be 2 weeks before the draft begins, a late fee of $15 will be charged. A final deadline will be 1 week before the draft begins, if payment- including all late fees the team will be ejected from the league.


8) Players may be on IR only if the player is actually listed on RTSPORTS with an O, X, U or an N next to his name. Any violations of this policy and the commissioner may ask the owner to correct the problem with future instances being grounds for an automatic drop of that player from the team. Exception to this rule is the Taxi Squad players. All IR reserve players must be taken off of IR one week after the NFL Super Bowl.

9) There will be a general acceptance of all trades, but all trades are subject to being rejected. The Commissioner has veto power over any trade that is seen as being done out of wrongful intent or by deals that may include but not limited to cash incentives. Any two owners may call for a Trade Veto Vote up to 2 days after the completion of the trade. The Vote will be inacted one two owners call for it and last two days. An e-mail notification of the vote will be sent out. A trade will be confirmed or rejected at the end of the voting period. A trade must have majority to be
confirmed. Any ties result in the trades rejection. Owners should reserve this for outstanding circumstances that make the trade suspicious. "Bad" trades should not be called for votes. Finally, the Commissioner may call for a vote without a second from another owner.

10) A 'no trade' period is in effect before the start of NFL games on our (fantasy) final regular season games and goes through until the next sunday after the Super Bowl.

11) Trades may include future draft picks as RTSports allows.

12) Draft positions will be determined by record (worst/first to best/last) in an NFL style draft. Tie Breakers are (1) Total Points (worst/first to best/last) (2) Divisional Record (worst/first to best/last) (3) Head to Head (worst/first to best/last). Except for the three worst records will be in a playoff. Winner takes 1st overall position. 2nd gets third overall place and 3rd gets second overall position.

Rookie drafts will consist of 4 rounds. *Note that the initial draft will be serepentine and draft position will be random as selected by the site. The draft will consiste of 4 rounds and roster spots will be expanded on draft day. Roster levels will be cut down by 4 on the last day of pre-season games.


13) The draft will consist of 5 rounds. Rosters will be expanded by 5 the day of the draft and last until the end of the NFL pre-season.

14) There is a 24 hour blackout period from when the draft is completed to when free agency begins. Any players picked up during this time will be force dropped by the commissioner.

15) Schedule will consist of playing division rivals twice and the remainder being all others and generated randomly by the site.

16) If an owner does not set their lineup in two consecutive weeks or for a total of three weeks during the year, they will be ejected from the league in season and replaced.

17) The Commissioner reserves the right to eject any owner from the league at any time in order to protect the greater good of the league.

18) All disputes that are not governed by specific rules are subject to ruling by the Commissioner, in which the remaining body of owners excluding the owners in dispute and the Commissioner may vote to veto the decision made by the Commissioner if seen as biased or unfair in any way. This vote must be a uniform vote with all remaining owners being in agreement. If the Commissioner is involved in a dispute he will then set forth a proposal for a decision which will then be voted on by the remaining owners, however, to prevent gridlock, this vote will be a majority vote of the remaining owners.










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Season•Play begins in NFL Week 1.
•Regular season lasts through NFL Week 14.
•Post season begins in NFL Week 15.
•Post season lasts through NFL Week 17.
•League Standings: Head-to-Head Record




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Special Rules•Neither defenses nor special teams are used.
•Game tie-breaker option: None
•Standings Tie Breakers: 1.Divisional Record
2.Head-To-Head Competition
(winning percentage against all tied teams)
3.Total Points Scored in Games
(double headers count twice, bye weeks do not count)
4.Points Scored Head-to-Head
(points scored in head to head games against tied teams)





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Roster Composition

Total players per roster: 46
Maximum players on I/R: 4
I/R restrictions: Player must be Doubtful (D) or worse.


Position Minimum Maximum
Quarterback 2 10
Running Back 2 10
Wide Receiver 3 15
Tight End 2 10
Kicker 1 5
Defensive Line 2 10
Linebacker 2 10
Defensive Back 2 10





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Starting Lineup Composition

Maximum Starters per team: Overall: 13 Offensive: 7 Defensive: 7


Position Minimum Maximum
Offense:
Quarterback 1 1
Running Back 1 1
Wide Receiver 2 2
Tight End 1 1
Kicker 1 1
Off Flex (RB/WR/TE) 0 1
Defense:
Defensive Line 2 2
Linebacker 2 2
Defensive Back 2 2
Def Flex (DL/LB/DB) 0 1





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Rushing Rules

Category Rushing Rule Modified
Rushing Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•6.0 point(s) for each rushing touchdown

---
Rushing 2-point Conversions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•2.0 point(s) for each rushing 2-point conversion

---
Length of Rushing Touchdowns No rules defined.
Total Rushing Yardage 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•0.1 bonus point(s) each 1 total yards, starting with 1 yard(s).

---
Total Rushing Attempts No rules defined.
Yards Per Rush No rules defined.
ALL Fumbles No rules defined.
Fumbles Lost 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•1.5 point(s) deducted for each 1 fumble(s) lost, starting with 1 fumble(s) lost.

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Passing Rules

Category Passing Rule Modified
Passing Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, Defenses•4.0 point(s) for each passing touchdown

---
Passing 2-point Conversions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, Defenses•1.0 point(s) for each passing 2-point conversion

---
Length of Passing Touchdowns No rules defined.
Total Passing Yardage 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•0.04 bonus point(s) each 1 total yards, starting with 1 yard(s).

---
Total Passing Attempts No rules defined.
Total Completions No rules defined.
Passing Completion Percentage No rules defined.
Yards Per Completion No rules defined.
Yards Per Attempt No rules defined.
Incompletions No rules defined.
Interceptions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•1.5 point(s) deducted for each 1 interception(s), starting with 1 interception(s).

---
Times Sacked No rules defined.





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Receiving Rules

Category Receiving Rule Modified
Receiving Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•6.0 point(s) for each receiving touchdown

---
Receiving 2-point Conversions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•2.0 point(s) for each receiving 2-point conversion

---
Length of Touchdown Receptions No rules defined.
Total Receiving Yardage 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•0.1 bonus point(s) each 1 total yards, starting with 1 yard(s).

---
Total Receptions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•0.5 bonus point(s) each 1 reception(s), starting with 1 reception(s).

---
Yards Per Reception No rules defined.





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Combined Yardage Rules

Category Combined Rule Modified
Total Combined Rushing And Receiving Yardage No rules defined.
Total Combined Rushing And Passing Yardage No rules defined.
Total Combined Rushing, Passing and Receiving Yardage No rules defined.





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Kicking Rules

Category Kicking Rule Modified
Extra Points 1 rule defined:
For position: Ks•1.0 point(s) for each extra point

---
Field Goals 1 rule defined:
For position: Ks•3.0 point(s) for each field goal

---
Length of Successful Field Goals No rules defined.
Missed Extra Points 1 rule defined:
For position: Ks•1.0 point(s) deducted for each 1 missed extra points(s), starting with 1 missed extra points(s).

---
Missed Field Goals No rules defined.
Length Of Missed Field Goals 1 rule defined:
For position: Ks•1.0 point(s) deducted for 1 to 100 yard(s).

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Special Teams Rules

Category Special Teams Rule Modified
Kickoff Return Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•6.0 point(s) for each kickoff return touchdown

---
Punt Return Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•6.0 point(s) for each punt return touchdown

---
Length of Kickoff Return Touchdowns No rules defined.
Length of Punt Return Touchdowns No rules defined.
Total Punt Return Yardage No rules defined.
Total Kickoff Return Yardage No rules defined.
Total Combined Kickoff And Punt Return Yardage No rules defined.
ALL Special Teams Fumbles No rules defined.
Special Teams Fumbles Lost 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks•1.5 point(s) deducted for each 1 fumble(s) lost, starting with 1 fumble(s) lost.

---
Extra Point Returns No rules defined.





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Defensive Rules

Category Defensive Rule Modified
Fumble Recovery Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•6.0 point(s) for each fumble recovery touchdown

5/4/2016 6:00 pm
Interception Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•6.0 point(s) for each interception touchdown

5/13/2016 11:35 pm
Length of Fumble Recovery Touchdowns No rules defined.
Length of Interception Touchdowns No rules defined.
Defensive Safeties No rules defined.
Defensive SPECIAL TEAMS Touchdowns 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•6.0 point(s) for each defensive special teams touchdown

5/4/2016 6:01 pm
Length of Defensive SPECIAL TEAMS Touchdowns No rules defined.
Defensive SPECIAL TEAMS Safeties No rules defined.
Blocked Field Goals 1 rule defined:
For position: DL, LBs, DBs•1.0 bonus point(s) for each 1 blocked field goal(s), starting with 1 blocked field goal(s).

5/4/2016 6:01 pm
Blocked PATs 1 rule defined:
For position: DL, LBs, DBs•1.0 bonus point(s) for each 1 blocked PAT(s), starting with 1 blocked PAT(s).

5/4/2016 6:01 pm
Blocked Punts 1 rule defined:
For position: DL, LBs, DBs•1.0 bonus point(s) for each 1 blocked punt(s), starting with 1 blocked punt(s).

5/4/2016 6:02 pm
Sacks 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•2.0 bonus point(s) for each 0.5 sack(s), starting with 0.5 sack(s).

5/4/2016 5:59 pm
Total Sack Yardage No rules defined.
Fumbles Forced 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•2.0 bonus point(s) for each 1 opponent's fumble(s) forced, starting with 1 opponent's fumble(s) forced.

5/4/2016 6:02 pm
Fumbles Recovered 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•2.0 bonus point(s) for each 1 opponent's fumble(s) recovered, starting with 1 opponent's fumble(s) recovered.

5/4/2016 6:00 pm
Interceptions 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•5.0 bonus point(s) for each 1 interception(s), starting with 1 interception(s).

5/4/2016 5:59 pm
Turnovers (Fumbles Recovered + Interceptions) No rules defined.
Fumble Return Yardage No rules defined.
Interception Return Yardage No rules defined.
Turnover Return Yardage (Fumble + Interception Yardage) No rules defined.
Total Tackles 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•2.0 bonus point(s) for each 1 tackle(s), starting with 1 tackle(s).

---
Total Assists 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•1.0 bonus point(s) for each 1 assist(s), starting with 1 assist(s).

---
Passes Defensed 1 rule defined:
For position: QBs, RBs, WRs, TEs, Ks, DL, LBs, DBs•2.0 bonus point(s) for each 1 pass(es) defensed, starting with 1 pass(es) defensed.

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Free Agent Transactions• Unlimited free agent acquisitions per fantasy week.
• Unlimited free agent acquisitions per year.
• Team owners may aquire free agents via the waiver wire process.
• After the weekly waiver wire, team owners may acquire free agents anytime within league transaction times.
• Owners may not acquire a player once the player's game has started, regardless of transaction deadlines.
• Owners may release a bench player after the player's game has started.
• Free agents are available 2 day(s) after release.
• Owners may place their own players on injured reserve.
• Waiver wire during your fantasy season only, starting in Fantasy Week 2.
• Waiver Wire will be suspended after Fantasy Playoff Week 3.
• Waiver wire order is worst to first by record, with standings tie breakers.
• Owners may acquire up to 10 players per waiver wire.


•Deadlines for waiver wire picks, beginning in Fantasy Week 2.
Wednesdays at 8:00 pm ET


• Open Free Agent Transaction Deadlines:



Fantasy Open Deadline
Week 1 Sun Jun 15 11:00 am ET Sun Sep 10 1:00 pm ET
Week 2 Thu Sep 14 9:00 am ET Sun Sep 17 1:00 pm ET
Week 3 Thu Sep 21 9:00 am ET Sun Sep 24 1:00 pm ET
Week 4 Thu Sep 28 9:00 am ET Sun Oct 1 1:00 pm ET
Week 5 Thu Oct 5 9:00 am ET Sun Oct 8 1:00 pm ET
Week 6 Thu Oct 12 9:00 am ET Sun Oct 15 1:00 pm ET
Week 7 Thu Oct 19 9:00 am ET Sun Oct 22 1:00 pm ET
Week 8 Thu Oct 26 9:00 am ET Sun Oct 29 1:00 pm ET
Week 9 Thu Nov 2 9:00 am ET Sun Nov 5 1:00 pm ET
Week 10 Thu Nov 9 9:00 am ET Sun Nov 12 1:00 pm ET
Week 11 Thu Nov 16 9:00 am ET Sun Nov 19 1:00 pm ET
Week 12 Thu Nov 23 9:00 am ET Sun Nov 26 1:00 pm ET
Week 13 Thu Nov 30 9:00 am ET Sun Dec 3 1:00 pm ET
Week 14 Thu Dec 7 9:00 am ET Sun Dec 10 1:00 pm ET
Playoff Week 1 Thu Dec 14 9:00 am ET Sun Dec 17 1:00 pm ET
Playoff Week 2 Thu Dec 21 9:00 am ET Sun Dec 24 1:00 pm ET
Playoff Week 3 Thu Dec 28 9:00 am ET Sun Dec 31 1:00 pm ET
Offseason Thu Jan 4 9:00 am ET Sun Feb 11 11:59 pm ET






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Trades• Open trading is permitted, but final commissioner approval is required.


•League wide notification sent for COMPLETED trades.
•Trading of future draft picks allowed in this league.


• Trade Deadlines:



Fantasy Open Deadline
Week 1 - Sun Sep 10 1:00 pm ET
Week 2 Tue Sep 12 7:00 am ET Sun Sep 17 1:00 pm ET
Week 3 Tue Sep 19 7:00 am ET Sun Sep 24 1:00 pm ET
Week 4 Tue Sep 26 7:00 am ET Sun Oct 1 1:00 pm ET
Week 5 Tue Oct 3 7:00 am ET Sun Oct 8 1:00 pm ET
Week 6 Tue Oct 10 7:00 am ET Sun Oct 15 1:00 pm ET
Week 7 Tue Oct 17 7:00 am ET Sun Oct 22 1:00 pm ET
Week 8 Tue Oct 24 7:00 am ET Sun Oct 29 1:00 pm ET
Week 9 Tue Oct 31 7:00 am ET Sun Nov 5 1:00 pm ET
Week 10 Tue Nov 7 7:00 am ET Sun Nov 12 1:00 pm ET
Week 11 Tue Nov 14 7:00 am ET Sun Nov 19 1:00 pm ET
Week 12 Tue Nov 21 7:00 am ET Sun Nov 26 1:00 pm ET
Week 13 Tue Nov 28 7:00 am ET Sun Dec 3 1:00 pm ET
Week 14 Tue Dec 5 7:00 am ET Sun Dec 10 1:00 pm ET
Playoff Week 1 Tue Dec 12 7:00 am ET Sun Dec 17 1:00 pm ET
Playoff Week 2 Tue Dec 19 7:00 am ET Sun Dec 24 1:00 pm ET
Playoff Week 3 Tue Dec 26 7:00 am ET Sun Dec 31 1:00 pm ET
Offseason Tue Jan 2 7:00 am ET Sun Feb 11 11:59 pm ET






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Starting Lineups• Owners may change their own starting lineup each week.


• Starting Lineup Deadlines:



Fantasy Open Deadline
Week 1 - Mon Sep 11 6:00 pm ET
Week 2 Tue Sep 12 7:00 am ET Mon Sep 18 6:00 pm ET
Week 3 Tue Sep 19 7:00 am ET Mon Sep 25 6:00 pm ET
Week 4 Tue Sep 26 7:00 am ET Mon Oct 2 6:00 pm ET
Week 5 Tue Oct 3 7:00 am ET Mon Oct 9 6:00 pm ET
Week 6 Tue Oct 10 7:00 am ET Mon Oct 16 6:00 pm ET
Week 7 Tue Oct 17 7:00 am ET Mon Oct 23 6:00 pm ET
Week 8 Tue Oct 24 7:00 am ET Mon Oct 30 6:00 pm ET
Week 9 Tue Oct 31 7:00 am ET Mon Nov 6 6:00 pm ET
Week 10 Tue Nov 7 7:00 am ET Mon Nov 13 6:00 pm ET
Week 11 Tue Nov 14 7:00 am ET Mon Nov 20 6:00 pm ET
Week 12 Tue Nov 21 7:00 am ET Mon Nov 27 6:00 pm ET
Week 13 Tue Nov 28 7:00 am ET Mon Dec 4 6:00 pm ET
Week 14 Tue Dec 5 7:00 am ET Mon Dec 11 6:00 pm ET
Playoff Week 1 Tue Dec 12 7:00 am ET Mon Dec 18 6:00 pm ET
Playoff Week 2 Tue Dec 19 7:00 am ET Mon Dec 25 6:00 pm ET
Playoff Week 3 Tue Dec 26 7:00 am ET Mon Jan 1 6:00 pm ET
Offseason Tue Jan 2 7:00 am ET Sun Feb 11 11:59 pm ET
Chadstroma
Rookie
 
Posts: 6
Joined: Fri Sep 29, 2006 8:04 pm

Re: 2 Spots Open- Dynasty IDP

Postby Shanes72Bullets » Mon May 01, 2017 2:08 pm

Shanes72Bullets
Rookie
 
Posts: 9
Joined: Sun Apr 04, 2010 2:51 am

Re: 2 Spots Open- Dynasty IDP

Postby dafyaman25 » Tue May 02, 2017 6:56 pm

I'd like to join dafyaman25@gmail.com
dafyaman25
Rookie
 
Posts: 1
Joined: Sat Aug 30, 2014 3:55 pm

Re: 2 Spots Open- Dynasty IDP

Postby Chadstroma » Thu May 11, 2017 4:19 pm

I had an owner have to bow out due to heavier workload this year. Let me know if there is interest.
Chadstroma
Rookie
 
Posts: 6
Joined: Fri Sep 29, 2006 8:04 pm


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