League

Name
Best Ballers League
League ID
274857
Guest URL
https://www.rtsports.com/fantasy-football-league/274857
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Joseph Pupo
nyrage@sbcglobal.net
Style
Best Ball - draft plus free agent moves
Each team's best possible score will automatically be used each week

By-Laws

This is a 12-team, 3 Division Best Ball scoring league with transactions.

Best Ball scoring means that you will not set lineups. The website will take your highest scoring players from your roster and automatically put them into our lineup settings.

Schedule:

The regular season is weeks 1-14. We play doubleheaders every week. You play your division opponents 4 times a season and your non-division opponents twice a season for a total of 28 games.

Standings: Divisions and wild card spots are ranked by most Victory Points, followed by most points scored.

(2 Victory Points per win, 2 Victory points for top 4 score of the week, 1 Victory Point if you score between 5th and 8th, zero Victory Points for the bottom 4 teams of the week. 

Since we play doubleheaders, you can get anywhere from 0 Victory Points all the way up to 6 VPs per week.

Tie-breakers are most points scored, then least points against, and then head to head. If another tie-breaker is needed, then for division, the next tiebreaker is division record. If still tied, then the final tie-breaker is a coin flip. If for a wild-card spot, then the division record does not apply and we go to a coin flip. In my 25 years of being a Commissioner, we have never needed to go past most points scored, but the process is there is needed by some miracle.

Playoff Structure:

6 teams qualify. Three division winners plus 3 wildcards.

The division winners are based on Victory Points.

The first 2 wildcard teams are based on Victory Points.

The third wildcard will be based on the highest scoring team among the rest of the 7 teams.

Playoff Schedule:

Week 15:

The top 2 Division Winners (most VPs) get a bye in week 15. Team 3 plays Team 6. Team 4 plays Team 5.

The other Division winner (non-bye) is seed 3. The 2 wildcards by VPs are seeds 4 and 5. The wildcard team by most points scored is seed 6.

Week 16:

Team 1 (Division winner with the most VPs) plays the lowest seed that advanced from week 15.

Team 2 (Division winner with the second most VPs) plays the highest seed that advanced from week 15.

Week 17:

The two winners from week 16 advance to the Fantasy Bowl for the Championship.

The two losers from week 16 play in the Consolation Bowl for third place.

 

Roster size = 21 players. 3 IR spots

Starting lineups = 1 QB, 2 RBs, 2 WRs, 1 TE, 3 Flex players (RB/WR/TE), 1 K, 1 Defense.  Kickers are team kickers. e.g. You draft the KC kicker, not Butker.

Scoring:

Passing: 4 points per td, 1 point for every 25 passing (0.04 per yard), -1 for an INT, -1 for a fumble

Rushing: 6 points per td, 1 point for every 10 rushing yards (.01 per yard), - 1 for a fumble

Receiving: 6 points per td, 1 point for every 10 rushing yards (.01 per yard), - 1 for a fumble . 1 point per reception for RBs and WRs, 1.5 points per reception for TEs

Going for 2 after a touchdown: 2 points for passes, rushes, and receptions.

Kicking:1 point for a PAT. Field goals: 0.1 points per yard. e.g. 54 yard fg = 5.4 points

Defense:

TDs: 6 pts Safeties: 4 points, Sacks, INTs, Fumble recoveries = 2 points. Blocked punt or fg =2 pts. Blocked PAT = 1 pt.  A return on an extra point =2 pts.

10 points for a shutout. 5 points for 1-10 points allowed. 2 points for 11-20 points allowed. 0 points for 21-30 points allowed. -2 points for 31-40 points allowed. -5 pts for 41-60 points allowed. -10 points for more than 61 points allowed.

 

TRANSACTIONS

Waiver Wire

Each team starts out with $1,000 FAAB (blind bid money). The waiver wire will run on Wed at 6pm CST. Any player dropped during the regular season will not be available to be picked up until 2 days later.

 

Free Agency begins at 10pm CST on Wednesday all the way until the start of the last game of the week. A player may not be dropped once his game begins.

Transactions Limit: You are allowed to make up to 10 moves per week (waiver wire plus free agent transactions).

TRADE DEADLINE

The trade deadline is Saturday at 11pm for each individual week. The season trade deadline is the start of the first game of week 11.

Playoff Waiver Wire and Free Agency

FAAB will carry over from the regular season. The waiver wire will run once on Wednesday at 6pm CST on Thursday.  Free agency begins Wednesday at 10pm CST.

Only the 6 playoff teams can make transactions in the playoffs. Unlike Yahoo leagues, there is no playing for 7th-12th place for the non-playoff teams. The non-playoff teams have their rosters locked at the end of the regular season.

League Fee: $500 through LeagueSafe

League Payouts: $500x12= $6,000

RT Website Hosting Fee= $100

Team with Most Regular Season Victory Points = $750

Team with Most Regular Season Points Scored = $750

Fantasy Bowl Champion = $2500

Fantasy Bowl Runner-Up = $1400

Consolation Bowl Winner (Third Place) = $500

 

DRAFT:

The draft will be an auction draft on the RT Sports website on Monday Sept 5th at noon (CST) 1 PM EST.

 

 

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Victory Points Head-to-Head

Victory Points
Top third of teams receive 2 victory points.
Middle third of teams receive 1 victory point.
Bottom third of teams receive 0 victory points.

Tie Breakers
  1. Total Points Scored in Games
  2. None
  3. None
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
21
Roster Limits
MinMax
Quarterback021
Running Back021
Wide Receiver021
Tight End021
Kicker021
Defense/Sp Team021

Def/Special Teams
Combined as one unit
Team Players
Team Kicker
Injured Reserve
Up to 3 players may be placed on injured reserve
To be placed on I/R a player must be at least Injury Reserved on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
11
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )3to3
Best Ball
The system will compute best possible lineup

Online Auction

Auction Rules
Not Established
Nomination Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $1000
Minimum waiver bid $0
Maximum waiver bid $1000
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 2 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 7:00pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:15pm ET
Week 2Wed Sep 11 11:00pm ETthruMon Sep 16 8:15pm ET
Week 3Wed Sep 18 11:00pm ETthruMon Sep 23 8:15pm ET
Week 4Wed Sep 25 11:00pm ETthruMon Sep 30 8:15pm ET
Week 5Wed Oct 2 11:00pm ETthruMon Oct 7 8:15pm ET
Week 6Wed Oct 9 11:00pm ETthruMon Oct 14 8:15pm ET
Week 7Wed Oct 16 11:00pm ETthruMon Oct 21 8:15pm ET
Week 8Wed Oct 23 11:00pm ETthruMon Oct 28 8:15pm ET
Week 9Wed Oct 30 11:00pm ETthruMon Nov 4 8:15pm ET
Week 10Wed Nov 6 11:00pm ETthruMon Nov 11 8:15pm ET
Week 11Wed Nov 13 11:00pm ETthruMon Nov 18 8:15pm ET
Week 12Wed Nov 20 11:00pm ETthruMon Nov 25 8:15pm ET
Week 13Wed Nov 27 11:00pm ETthruMon Dec 2 8:15pm ET
Week 14Wed Dec 4 11:00pm ETthruMon Dec 9 8:15pm ET
Playoff Week 1Wed Dec 11 11:00pm ETthruMon Dec 16 8:15pm ET
Playoff Week 2Wed Dec 18 11:00pm ETthruMon Dec 23 8:15pm ET
Playoff Week 3Wed Dec 25 11:00pm ETthruSun Dec 29 8:15pm ET
OffseasonWed Jan 1 11:00pm ETthruSun Jan 5 8:15pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Not Used
Transaction Limits
10 free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$500
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2021-07-26
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2021-07-26
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2021-07-26
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K DL LB DB
2021-07-26
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
2021-07-26
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2021-07-26
Passing Yds
0.04 pts for each passing yd
QB RB WR TE K
2021-07-26
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
2021-07-26
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2021-07-26
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2021-07-26
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2021-07-26
Receptions
1 pts for each reception
QB RB WR K
2021-07-26
1.50 pts for each reception
TE
2021-07-26
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
0.10 pts for each yd FG
K
2021-07-26
Made PATs
1 pts for each made PAT
K
2021-07-26
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2021-07-26
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
2021-07-26
Yd Int Return TD
Not Used
Safety
4 pts for each safety
D/ST
2021-07-26
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2021-07-26
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
10 pts for 0 pts allowed
D/ST
2021-07-26
5 pts for 1 to 10 pts allowed
2 pts for 11 to 20 pts allowed
0 pts for 21 to 30 pts allowed
-2 pts for 31 to 40 pts allowed
-5 pts for 41 to 60 pts allowed
-10 pts for 61 to 99 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for every 0.5 sack beginning with 0.5 sack
D/ST
2021-07-26
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2021-07-26
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2021-07-26
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
2021-07-26
Blocked XPs
1 pts for each blocked XP
D/ST
2022-11-07
Blocked Punts
2 pts for every 1 blocked punt
D/ST
2022-11-06
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
D/ST
2021-07-26
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
D/ST
2021-07-26
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2021-07-26
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used