League

Name
Rustic Fantasy League
League ID
3521
Guest URL
https://www.rtsports.com/fantasy-football-league/3521
Service
Full Season - Gold
Subscription
2024 Paid
Commissioner
Dave Markle
dmarkle56@yahoo.com

By-Laws

2023 RUSTIC FANTASY LEAGUE RULES

 

  1. LEAGUE

The league will consist of twelve (12) teams.  There will be three divisions consisting of four teams per division.  The divisions will be determined by total points scored the previous year with #1, #6, #7, #12 in the Brown, #2, #5, #8, #11 in the Graham, and #3, #4, #9, #10 in the Kelly.  Each team will play two games against their own division and one against the eight teams in the other two divisions during the regular season with the schedule auto generated by Rtsports.  The regular season will be 14 weeks long. The Fantasy Football season will be 17 weeks long with the Super Bowl being decided in WK 17.  The league will be hosted on the internet by www.rtsports.com and the league name is Rustic Fantasy League.  You will need your password from last year to log in to the league.  All weekly winners and general information will be updated weekly in the Commissioner’s Notes. 

 

  1. DRAFT

The draft will be a snake type draft with the 12th pick also selecting 13 and the 1st pick not selecting again until pick #24 and then 25 and so on throughout the entire course of the draft.  Teams will be able to select their draft position based upon total money won the previous year with the lowest total having 1st choice and so on.  This selection process will occur via an email chain before the draft.  Selection order for 2023 is as follows:

  1. WhoLetTheMoeDogOut
  2. Chase-N-The-Dream
  3. Mean Machine
  4. BC&C Inc.
  5. Balco
  6. Jim & Theresa
  7. Shank-A-Potomus
  8. Carlos Danger
  9. Louisville Spiders
  10. TB12sDAWGPOUND
  11. Iron Shiek
  12. MarkDawg

 

  1. PLAYOFFS

Weeks 15 - 17 will consist of two playoffs.  The first will consist of the first-place finishers in each division and the next two teams (wildcards) according to records. The final playoff team is the team with the most total points not already in the playoffs.  If there is a tie for the division champion, we will use the tie breaker system below.  The tie breaker for wild card, seeding, and bye possible teams with identical records will be total points. On week 15, the wild card teams will play along with the division winner with the worst record (Division winners with identical records will use total points as the tiebreaker for seeding purposes). The division winners with the two best records will have a bye. The winners of week 15 will advance to the 16th week, where they will play the two division winners with the best records. The winners of the 16th week will advance to the 17th week and play in the Super Bowl.

 

The second (consolation) playoff for weeks 15 through 17 will consist of the teams not making the playoffs playing a three (3) week total point’s tournament.  The 6 teams not making the playoffs will accumulate points during these three weeks with the top three (3) teams finishing in the money.  All 12 teams will still be eligible for the regular weekly payouts through WK 17 as well as the seasonal total points race.

 

  1. ROSTERS

Each team will have a maximum of 12 roster positions.  These positions will be filled by position players or team defenses. Each week a team will field (1) Team Quarterback, (1) Team Kicker, (1) Team Defense/Special Team, (1) Tight End, (1-2) Running Back, (2-3) Receivers, and (1) Flex position (WR/RB/TE). This will total 8 players and 1 Team Defense/Special Team.  Rosters will not be frozen at any time, however; no trades between teams will be made after the completion of the Monday Night game on the 12th week of the NFL season.  You will be limited to (4) Running Backs Maximum, (5) Receivers Maximum, and (2) of any other position maximum on your roster. While you are not necessarily required to carry a full (active) roster during bye weeks, you ARE required to have enough players to start a complete starting lineup of 9 active players.  Any individual player listed as questionable, doubtful or out in the weekly injury report list may be placed on the IR as well as players who are on bye or have been placed on the COVID inactive list by the NFL.  Any team that places a player on IR who is not injured, on bye, or on the NFL COVID inactive list, will be subject to a standard weekly fine of $3.00Team QB’s and KK’s are not eligible to be placed on IR due to injury except for a season ending injury (placed on season ending NFL IR) to a QB who can be placed on our IR to be eligible as a keeper for the following season.  Suspended players are not eligible for IR.  If the starting QB or KK is injured, you will receive the points for his backup unless you pick up and start another Team QB or KK. In the event a player on your IR plays in a game, you must activate him for the next week unless he is again listed as doubtful or out.  Players who are listed as questionable or doubtful but played in a game must be placed on your active before the Tuesday night deadline. If you place a player on the IR during the waiver process or open free agency period that does not end up on the injury report and ends up playing, you will need to release the awarded free agent, release the original player, or be subject to a $3 fine and be required to fix your roster the following week per the guidelines listed above. The transaction fee for that waiver claim will remain in effect so it is in your best interest to obtain accurate injury information before making a claim.  This is to avoid teams from making a bunch of claims early in the week and just rescinding them closer to game time. The commissioner may choose to clean-up any non-compliant roster beginning at 8am on Sunday morning or to remove players from the IR who are ineligible to be there.

 

  1. ROSTER MOVES

Free agent acquisitions will cost $3.00 for each move excepting COVID replacements, when picked up outside of the waiver wire.  Trades will also not incur a charge.  There will be no charge to place or remove players from the injured reserve. You will be charged for any new player added to your roster, except in the case of a trade or COVID replacement player picked up during open free agency.  It is your choice to spend both your FAB money and real money if you wish to use the waiver wire to replace a player placed on the COVID list. Rosters will not be frozen. You can replace a player who is placed on the injured reserve. No trades between teams will be permitted after the twelfth week of the season.  The internet web site www.rtsports.com will be opened for pickups on Friday after 8:00AM EST. Players may be picked up until 9:00PM on Monday or until that players’ game starts regardless of the day of the game. There will not be any protected players as in the past due to COVID issues.  All released players will be available Friday morning.  We will have an open free agent season before Week one to accommodate any late injuries or suspensions.  The same $3.00 fee will incur for each transaction.

 

  1. BYE WEEKS

If you have players not playing due to bye weeks, you may replace that player with another player on your roster or you can pick up any player who does not appear on another roster.  To pick up a new player, you may have to place the existing roster player on the IR TEMPORARILY.  You will be charged the same $3 free agent acquisition fee for each player when replacing someone on a bye.  This will occur through Wednesday waivers or first come, first served during the open period beginning Friday at 8:00AM.  You may replace a bye week player even if you have another available position player on your roster.  Teams that choose not to start a complete starting lineup due to byes or players on the NFL IR will be fined $3.00 for that week with the money going into the transaction pool.  

 

It is your responsibility to clean up your rosters from the previous week with bye week players you will not be using so that other teams will have the full complement of available players to fill their own roster in case of a bye week or injury.  You must clean up your roster by Tuesday midnight, thereby allowing other teams a full complement of available free agents for the waiver process.  Teams that do not comply with this rule will automatically be charged the standard $3.00 fine for that week with the money going into the transaction pool.  Again, there is no charge to reactivate a roster player after the bye week has concluded.  This rule will only apply to bye week acquisitions as the NFL injury report often cannot be considered reliable.   

 

  1. WAIVER WIRE

The league will use the wavier wire on the internet www.rtsports.com for requesting players prior to midnight on Wednesday of the week.  An owner can submit his request for a player at any time.  We will be using a Free Agent Budget to request players on the waiver wire. Each team will begin with a $100 budget to use throughout the year to make blind bids for players during the waiver wire process.  You can place a minimum bid of $1 up to the maximum $100 bid.  Highest bidder wins the player.  If two teams make the same bid, the team with the worst record will win the player.  Once you have spent the $100 FAB you will not be eligible to make waiver claims.  You still will be able to select free agents as normal once the waiver process has concluded.  If a player is not claimed during the waiver period, he will be available after 8:00AM on Friday.  You can request as many players as you like but will only be awarded three per waiver period on Wednesday.  Free agent transactions from Friday through Monday are unlimited.

 

 

  1. COVID PROCEDURES

As noted above, players that are placed on the COVID inactive list by the NFL are allowed to be replaced free of charge but not until the conclusion of the waiver wire beginning at 8:00 AM on Friday.  Again, you have the option to spend your FAB and transaction fee if you wish to participate in the waiver wire to replace a COVID inactive player.  There is no limit to the number of players you can replace so long as they have been deemed inactive by the NFL.  They must be activated or released as soon as they have been activated by the NFL so that any released players are eligible free agents for other teams.

 

  1. QUARTERBACKS AND KICKERS

I don’t believe that COVID will be as big an issue as in the past, but we will continue with Team QBs for this year.  Your quarterback must be named at the start of the game, and you will get the points scored by the teams’ quarterback for that game.  This is to protect a team in the league from being penalized late into the season because their regular players are being rested for the playoffs or for COVID issues. This rule also applies to kickers.

 

  1. DEFENSE AND SPECIAL TEAMS

Each team will play one defense/special team.  The defense will score points on touchdowns, interceptions, fumble recoveries, sacks, safeties, and points allowed.  If an interception, or fumble recovery turns into a touchdown you will get the points for the touchdown based on the distance the play covered (see scoring). The team defense includes all players in the game on defense.  If a defensive player scores an offensive touchdown the points will not count. The special teams will score points on kickoffs and punt returns. You will get the points for the touchdown based on the distance the play covered (see scoring).  Both the player and the Special Teams will get credit for the Touchdown. If you have both the player and the D/ST in the game both will get credit for the score.

 

  1. CONTROVERSIAL PLAYS AND SCORING

In the unlikely event of a controversial play the official scoring of the NFL will prevail.  If a determination cannot be made for any reason on a scoring play, the commissioner will contact all team owners not involved in the play for their input and then rule accordingly.  The scoring of www.rtsports.com will be the final score.  In the event a scoring play or the yardage is changed during the week, www.rtsports.com will apply the changes and the stats will be final.

 

  1. LINEUPS

Lineups can be changed at any point up until the start of the game that each player is involved in. Once a game has started the players involved in that game are frozen. If you fail to enter a lineup, you will automatically play the same lineup from the week before.  If you fail to enter before a Thursday game and your player does not score, you cannot change him on Sunday. If you have computer problems, you may call or text your lineup into the commissioner at 330-760-0731 or email me at dmarkle56@yahoo.com.  In the likely event that the commissioner is golfing or boating, the lineup may be adjusted after a game has started assuming the commissioner received the email, text or call before game time. You ARE required to start a complete team each week regardless of bye week issues or current standings as other teams can be impacted.  Failure to start a complete team will result in a $3.00 fine which will go to the transaction pool. 

 

  1. WEEKLY PAYOFFS

Each week during the 17 weeks of the season, $20.00 will be paid to the team who scores the most points for that week. $15.00 will be paid to the team with the second highest points, $10 to the team with the third highest total and $5.00 to the fourth highest total.

 

  1. PRIZE MONEY

Prize monies will consist of $1608.00.  Each team will pay $134.00 for the season.  A settlement sheet will be sent out as soon as possible following our Week 17 Super Bowl.  Disbursement of all winnings will occur as soon as the league has received all money owed.  An initial payment of $75.00 will facilitate the disbursement of funds at the end of the season.  There is a link in the internet site that details the status of your account both regarding payments made and transactions.

 

  1. TOTAL POINTS

The teams with the most points for the season (all 17 weeks) will split the money from roster moves.  The money will go to the top five (5) teams. It will be divided by percentage, 30% for first, 25% for second, 20% for third, 15% for fourth, and 10% for fifth. 

 

  1. PLAYOFFS - TIE BREAKER

In the event a tie game occurs during the playoffs, the winner will be determined by the total points for their entire roster.  If a tie still exists, the second tiebreaker will be longest play from scrimmage.

 

17.  TIE BREAKERS FOR STANDINGS

  1. HEAD-TO-HEAD COMPETITION
  2. DIVISIONAL RECORD
  3. TOTAL POINTS (1st tie breaker for wild card, seeding, and byes)
  4. POINTS SCORED HEAD-TO-HEAD
  5.   COIN TOSS

 

  1. Keepers

We will again have a limited keeper option for 2023-2024.  This will only affect next year’s team but may impact what you do through the year with free agent acquisitions.  You will have the option to keep any single player acquired during the season as a free agent who ends up on your final active roster for the following year only.  If you choose to keep said player, you will forfeit your pick one round later than the rtsports ranking at such time as I send out the final keeper list for the year. Please note that the commissioner reserves the right to rescind any unnecessary late season drops that could be used as a keeper for the following year as well as any drop that occurs outside the waiver process.  All teams should have an equal opportunity to acquire a player that might be a valuable keeper option via the waiver process.

 

 

 

 

 

PAYOFFS FOR 2023 WILL BE AS FOLLOWS:

 

                                         TOTAL

Division Winners          $ 80.00        $240.00

Playoff Teams             $ 50.00        $150.00

-------------------------------------------------------                               

Super Bowl Winner         $100.00        $100.00

Super Bowl Loser          $ 50.00        $ 50.00

-------------------------------------------------------

3 Week Consolation Tournament for non-playoff teams:

1st Place                 $ 50.00        $ 50.00

2nd Place                 $ 40.00        $ 40.00

3rd Place                 $ 30.00        $ 30.00

-------------------------------------------------------

Weekly point’s payoff for 17 weeks of the season.

1st Place                 $ 20.00        $340.00

2nd Place                 $ 15.00        $255.00

3rd Place                 $ 10.00        $170.00

4th Place                 $  5.00        $ 85.00

 

RT Sports Internet Fee                   $80.00

                                                                      

Trophy maintenance                       $ 18.00

 

TOTAL                                   $1608.00 

------------------------------------------------------- 

Entry Fee of $134.00 X 12 Teams   =     $1608.00

-------------------------------------------------------

All transaction monies will be divided based on total points

scored for the season. 

 

1st Place                 30%

2nd Place                 25%

3rd Place                 20%

4th Place                 15%

5th Place                 10%

SCORING

 

RUSHING

 

6 Points per Touchdown

1 Point per 10 yards (QB, RB, WR, KK, TE)

------------------------------------------------------------

RECEIVING

 

6 Points per Touchdown

.5 points per reception (QB, RB, WR, KK, TE)

1 Point per 10 yards (QB, RB, WR, KK, TE)

------------------------------------------------------------

PASSING

 

3 Points per Touchdown

1 Point per 25 yards (QB, RB, WR, KK, TE)

-1 Point per interception

------------------------------------------------------------

KICKING                 

 

1 pt for each made PAT

-1 pt for each missed PAT

 

Field Goals:

 1 – 39 Yards = 3 Pts             

40 – 44 Yards = 4 Pts             

45 – 49 Yards = 5 Pts             

50 +    Yards = 6 Pts

------------------------------------------------------------

DEFENSE/SPECIAL TEAMS                     

 

6 Points per Touchdown

1 Bonus Point (20 – 34 yards)

2 Bonus Points (35 – 49 yards)

3 Bonus Points (50 – 110 yards)

2 Points for blocked extra point return

1 Point per 25 punt and kickoff return yards (QB, RB, WR, KK, TE, DEF/ST)

 

 

POINTS ALLOWED

10 Points for a shutout

 7 Points for 1-6 points allowed

 4 Points for 7-13 points allowed

 1 Points for 14-20 points allowed

 0 Points for 21-27 points allowed

-1 Points for 28-34 points allowed

-4 Points for 35-99 points allowed

 

FUMBLE RECOVERIES = 2 Pts

 

INTERCEPTION = 2 Pts                    

 

SAFETY = 4 Pts

 

SACKS = 1 Pt                         

 

TWO POINT CONVERSIONS =   2 Pts for player who scores

                         1 Pt for player who throws the successful pass

------------------------------------------------------------

WEEK 1 – 14:  Scheduled auto-generated via website with everyone playing each team in their division twice and EACH OF THE REMAINING TEAMS O\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\nce.

 

WEEK 15

PLAYOFFS – CONSOLATION TOURNEY – WEEK 1

WILD CARD  TEAMS AND DIVISION WINNER WITH WORST RECORD.      

 

WEEK 16                                                                        

PLAYOFFS – CONSOLATION TOURNEY – WEEK 2

WINNERS OF WEEK 15 VS TWO FIRST PLACE TEAMS WITH BEST RECORD 

 

WEEK 17             

PLAYOFFS – CONSOLATION TOURNEY – WEEK 3

WINNERS OF WEEK 16 PLAY IN THE SUPER BOWL\

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Superbowl

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Divisional Record
  3. Total Points Standings
  4. Points Scored Head-to-Head
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
12
Roster Limits
MinMax
Quarterback02
Running Back04
Wide Receiver05
Tight End02
Kicker02
Defense/Sp Team02

Def/Special Teams
Combined as one unit
Team Players
Team Quarterback
Team Kicker
Injured Reserve
Up to 12 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back1to2
Wide Receiver2to3
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )0to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 9:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 9:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 9:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 9:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 9:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 9:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 9:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 9:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 9:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 9:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 9:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 9:00pm ET
Week 13Tue Nov 26 7:00am ETthruMon Dec 2 9:00pm ET
Week 14Tue Dec 3 7:00am ETthruMon Dec 9 9:00pm ET
Playoff Week 1Tue Dec 10 7:00am ETthruMon Dec 16 9:00pm ET
Playoff Week 2Tue Dec 17 7:00am ETthruMon Dec 23 9:00pm ET
Playoff Week 3Tue Dec 24 7:00am ETthruSun Dec 29 9:00pm ET
Playoff Week 4Mon Dec 30 7:00am ETthruSun Jan 5 9:00pm ET
Playoff Week 5Mon Jan 6 7:00am ETthruMon Jan 13 9:00pm ET
Playoff Week 6Tue Jan 14 7:00am ETthruSun Jan 19 9:00pm ET
Playoff Week 7Mon Jan 20 7:00am ETthruSun Jan 26 9:00pm ET
Playoff Week 8Mon Jan 27 7:00am ETthruSun Feb 9 9:00pm ET

Online Draft

Draft Rules
Scheduled for Mon Aug 26 8:00pm ET
Manually started by commissioner
S-Style
12 rounds
2 mins per pick
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $100
Minimum waiver bid $1
Maximum waiver bid $100
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 3 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 11:59pm ET
Free for All
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 9:00pm ET
Week 2Fri Sep 13 8:00am ETthruMon Sep 16 9:00pm ET
Week 3Fri Sep 20 8:00am ETthruMon Sep 23 9:00pm ET
Week 4Fri Sep 27 8:00am ETthruMon Sep 30 9:00pm ET
Week 5Fri Oct 4 8:00am ETthruMon Oct 7 9:00pm ET
Week 6Fri Oct 11 8:00am ETthruMon Oct 14 9:00pm ET
Week 7Fri Oct 18 8:00am ETthruMon Oct 21 9:00pm ET
Week 8Fri Oct 25 8:00am ETthruMon Oct 28 9:00pm ET
Week 9Fri Nov 1 8:00am ETthruMon Nov 4 9:00pm ET
Week 10Fri Nov 8 8:00am ETthruMon Nov 11 9:00pm ET
Week 11Fri Nov 15 8:00am ETthruMon Nov 18 9:00pm ET
Week 12Fri Nov 22 8:00am ETthruMon Nov 25 9:00pm ET
Week 13Fri Nov 29 8:00am ETthruMon Dec 2 9:00pm ET
Week 14Fri Dec 6 8:00am ETthruMon Dec 9 9:00pm ET
Playoff Week 1Fri Dec 13 8:00am ETthruMon Dec 16 9:00pm ET
Playoff Week 2Fri Dec 20 8:00am ETthruMon Dec 23 9:00pm ET
Playoff Week 3Fri Dec 27 8:00am ETthruSun Dec 29 9:00pm ET
Playoff Week 4Fri Jan 3 8:00am ETthruSun Jan 5 9:00pm ET
Playoff Week 5Fri Jan 10 8:00am ETthruMon Jan 13 9:00pm ET
Playoff Week 6Fri Jan 17 8:00am ETthruSun Jan 19 9:00pm ET
Playoff Week 7Fri Jan 24 8:00am ETthruSun Jan 26 9:00pm ET
Playoff Week 8Fri Jan 31 8:00am ETthruSun Feb 9 9:00pm ET
OffseasonFri Feb 14 8:00am ETthruMon Feb 17 9:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 1 day
Players dropped after Fantasy Playoff Week 1 will be protected for the remainder of the season
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Notification
The league is not notified when trades are completed

League Fees

Assessed Fees
General
League Entry$131.75
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$3
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
2012-09-09
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2012-09-09
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE
2011-08-14
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
3 pts for each passing TD
QB RB WR TE K
2010-07-28
Passing 2XPs
1 pts for each passing 2XP
QB RB WR TE K
2010-07-28
Passing Yds
1 pts for every 25 passing yds beginning with 25 passing yds
QB RB WR TE K
2010-07-28
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K
2017-08-30
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2014-09-22
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2012-09-09
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
2014-09-22
Receptions
0.50 pts for each reception
QB RB WR TE K
2019-08-04
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 0 to 39 yd FG
K
4 pts for 40 to 44 yd FG
5 pts for 45 to 49 yd FG
6 pts for 50 to 100 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K
2023-07-26

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2010-07-28
Yd Fumble Return TD
1 pts for 20 to 34 yd fumble return TD
D/ST
2 pts for 35 to 49 yd fumble return TD
3 pts for 50 to 110 yd fumble return TD
Int Return TDs
6 pts for each int return TD
D/ST
2010-07-28
Yd Int Return TD
1 pts for 20 to 34 yd int return TD
D/ST
2010-07-28
2 pts for 35 to 49 yd int return TD
3 pts for 50 to 110 yd int return TD
Safety
4 pts for each safety
D/ST
2010-07-28
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2010-07-28
Yd Defensive ST TD
1 pts for 20 to 34 yd defensive ST TD
D/ST
2023-07-26
2 pts for 35 to 49 yd defensive ST TD
3 pts for 50 to 110 yd defensive ST TD
Defensive ST Safety
4 pts for each defensive ST safety
D/ST
2010-07-28
Pts Allowed
10 pts for 0 pts allowed
D/ST
2014-07-10
7 pts for 1 to 6 pts allowed
4 pts for 7 to 13 pts allowed
1 pts for 14 to 20 pts allowed
0 pts for 21 to 27 pts allowed
-1 pts for 28 to 34 pts allowed
-4 pts for 35 to 99 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2010-07-28
Yd Kickoff Return TD
1 pts for 20 to 34 yd kickoff return TD
QB RB WR TE K D/ST
2010-07-28
2 pts for 35 to 49 yd kickoff return TD
3 pts for 50 to 110 yd kickoff return TD
Kickoff Return Yds
1 pts for every 25 kickoff return yds beginning with 25 kickoff return yds
QB RB WR TE K D/ST
2019-08-04
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2010-07-28
Yd Punt Return TD
1 pts for 20 to 34 yd punt return TD
QB RB WR TE K D/ST
2010-07-28
2 pts for 35 to 49 yd punt return TD
3 pts for 50 to 110 yd punt return TD
Punt Return Yds
1 pts for every 25 punt return yds beginning with 25 punt return yds
QB RB WR TE K D/ST
2019-08-04
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2017-07-26
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used