League

Name
Optimum Fantasy League
League ID
37370
Guest URL
https://www.rtsports.com/fantasy-football-league/37370
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Sam Bernero
samb1889@gmail.com

By-Laws

Official 2023 OFL Bylaws

The entry fee for the league is $150 and is due by the time of the draft. If necessary, arrangements can be made on payment. The draft for the 2022 season will take place, online, on Sunday, August 27, 2023 at 7:00 pm. Draft will be held on the league site (rtsports.com).  The draft order will be set randomly the day prior. You will be able to enter the draft by simply clicking on DRAFT ROOM beneath the countdown clock on the main page, or by clicking on the menus LEAGUE & DRAFT ROOM. If you're using the app, you can just click on DRAFT. The draft will consist of 17 rounds and will move in a standard, serpentine style with 2 minutes between picks. If you don't make a selection in time, the site will auto-draft a player for you.

Each owner will make a selection each round to fill out their roster, which will be composed of 17 spots. Owners must draft: 1 Quarterback, 2 Running Backs, 2 Wide Receivers, 1 Tight End, 1 Kicker & 1 Defense/Special Teams Unit. For the remaining roster spots, owners may select any position, but there is a maximum number of selections for each position that owners cannot exceed. The max for each position is as follows:

  • QB:              3
  • RB:              6
  • WR:             6
  • TE:               3
  • K:                 2
  • DEF/ST:      2

In addition to your 17 spots on your roster, you are able to have 2 players on your IR after Week 1. Please remember that you're able to add a player to the IR even if they're not injured. The purpose of the IR is to serve as a reserve location for players, without having to keep them within roster guidelines. There is no cost for placing a player on, or taking them off your IR.

STARTING LINEUPS

Prior to each week’s games, owners can input their lineups as early as Wednesdays, each week of the season. Your starting lineup for each week would consist of: 1 QB, 2 RB, 2 WR, 1 TE, 1 K, 1 DEF/ST & a FLEX, which would be 1 of the following: 3rd RB...3rd WR...2nd TE.

The site will allow you to input a player up until that player's game starts. Keep in mind, if you have a player in an earlier game (Thurs or Sat), they must be in your lineup before that game starts. On the opposite end, if you have a player in a late game (Sun or Mon night), and they don't play, you wouldn't get any points from that player. However, you would have the option of starting another player at that position if you find out before that game starts. If you don't have another option on your roster, you can pick up a free agent to substitute in for that game (if before the Free Agent period ends).

SCORING

The league uses PPR scoring, with 6 pts for each TD regardless of position. Along with points for yardage, scoring and receptions, bonus scoring is in place. Bonus points are awarded when a player reaches a certain amount of yardage, has a scoring play over a certain yardage amount, or other similar scenarios. For a full breakdown on scoring, feel free to check out that section of the league rules.

FANTASY SEASON

Regular Season:  Wk 1 thru Wk 15 NFL Season     

Post-Season: Wk 16 and Wk 17 of Season  (Week 18 of the season has no effect on the fantasy league, w/ exception to NFL Picks & NFL Survivor Pools)

Teams are not broken into divisions. In the regular season, all owners will play each team once, and; will face 6 owners, twice. The fantasy schedule is automatically generated thru the site following the draft and will determine weekly match-ups. There is no tie breaker for regular season games. The result of the game would be a tie...For the post-season, a tie breaker IS used - REGULAR SEASON POINTS. 

The teams w/ the 4 best records will qualify for the Post-Season. The teams will be seeded #1 through #4, based on final standings. The Post-Season will begin NFL Week 16 w/ #1 vs #4 and #2 vs #3. The winners of each game will compete in Week 17 to decide this year's champion.

Bronze Bowl: The consolation game for 3rd place will take place in Week 17 of the season & will be between the two eliminated playoff teams.

FREE AGENTS

The cost to add a Free Agent to your roster is $2.00. This would go toward your transaction fees and would be due by Week 15 of the season. Owners may request free agents (FA) thru the waiver wire (WW) each wk from after Week 1 thru Week 12. FA are distributed based on a tumbler waiver order. Initial order for the tumbler will be set based on draft position. & move in reverse draft order w/ the team that drafted last being 1st on the priority list. For each week of the season, the order will change based on how many free agents have been acquired be each owner (i.e. the owner who has obtained the most free agents will be moved to the last spot in the waiver wire & so on, for the following week). The most free agents awarded each week is 3 through the WW, but; you can request as many as you want. To request a FA, click on the menus, TEAM & WW. You will have your roster on 1 side & a list of available players on the other. To request a FA, you would click on the player you would like to add to your roster, and a player currently on your roster. You would need to either drop the player on your current roster, or move them to your IR in order to add the FA you selected.

Please remember the maximums and minimums for each position. For example, if you request a RB, but; you already have the max at that position on your roster, the site will not allow you to acquire the requested player, so make sure your request is valid. Also, you can't involve a player that is on your IR in a WW request. The site won't allow that request to go through either. You can only select players that are on your active roster. The deadline for requesting players thru the WW is Wednesdays at 11:59 P.M.  

On the next day, Thursday, as of 7:00 P.M., FA can be picked up w/o using the WW. At that time & up until the start of the Monday night game, you will be able to add as many FA as you want by clicking on TEAM & ADD/DROP. There is no order of priority as in the WW. It's first come, first served, but; remember the same charge of $2 per FA applies.

After Week 12, free agents aren’t able to be picked up. The only exception, would be the Mercy Rule. If an owner doesn't have enough players to compose a starting lineup from their roster due to injuries, suspensions or any other reason; they can notify the commissioner who would perform the action to acquire a FA to make a complete, starting lineup. This also applies to Week 1. Please notify as me soon as you are aware that you need a player, as I won't be able to add a FA for you once their game starts. There is no cost for picking up a FA through the Mercy Rule.

TRADES

The cost for a trade is $5.00 to each team, regardless of number of players involved in the trade. This would go toward your transaction fees and would also be due by Week 15 of the season. Trades can be proposed by owners following the end of Wk 1 & ending at the start of Wk 12. A trade must be agreed to by 1:00 on Sundays. An owner can propose a trade to another owner thru contacting them thru any means they like, or on the site. To officially propose a trade on the site, select the menus, TEAMS & TRADES. If a trade is agreed upon, I will be notified & finalize the trade. Pls be advised that if you do propose a trade that conflicts w/ the max for rosters, similar to the WW, the site will not allow the trade to take place. (example: if a trade would result in you having above the max number of WR, the site will not allow the trade to go through). You can also not trade anyone on your IR.

Please note that a tool owners can use when attempting to trade is the Trade Block. Owners can place a player on the trade block & post the position(s) they need for other owners to view. 

A trade can be denied by the commissioner if it is found to be very unbalanced, or is overly suspicious (i.e., Patrick Mahomes for Drew Lock). This decision is at the discretion of the commissioner and all decisions made will be based on the integrity of the league. If there is strong objection by several owners to a trade that has been approved or denied, it will be re-reviewed.

FEES

  • Entry Fee = $150                           
  • Trades = $5               
  • Free Agent Pick-Ups = $2

All transaction fees are due in full by the start of Week 15. You can check what you owe by clicking on REPORTS & FEES. 

METHODS OF PAYMENT

Payment of the entry fee and transaction fees can be made a variety of ways:

  • Preferred Method is through Venmo: My username is @SamBernero & my email is SamB1889@gmail.com;
  • By Check: Make payable to Samuel Bernero & send to 704 Lexington Mews, Swedesboro, NJ 08085;
  • In-Person: You can bring cash to my parents house at 613 Shipley Lane, Springfield, PA 19064, just let me know ahead of time.

COST BREAKDOWN

The prizes awarded are based on the total amount of entry fees w/ deduction of league costs:

Entry fee total -- $1500 (10 teams x 150) minus cost for site (60) = $1440 remain

PRIZES

  • OFL Championship = 900
  • Runner-Up to Championship (2nd Place) = 300
  • Regular Season Title (#1 Seed) = 100
  • Most Points Over Regular Season = 80
  • Bronze Bowl Winner (3rd Place) = 60

BONUSES

In addition to the regular prizes, bonuses are able to be won. Bonus money is all cash spent for free agents & trades. The total amount is divided 3 ways, equally. (example: if bonus money totals $300....the following 3 bonuses would be worth $100 each). The bonuses are:

1) NFL Picks (Weeks 1 thru 18) -  each owner will make a pick for the winner of each game for each week of the NFL regular season. This will begin in Week 1 & take place through Week 18. To submit your picks, click on the menus POOLS - NFL PICKS & MAKE PICKS. After picking the winner of each NFL game, be sure to click SUBMIT. Make sure to double check that your picks were properly saved after submitting. Note that the point spread is NOT factored into these games.

2)  NFL Survivor Pool (Weeks 1 thru 18) - new this season is the NFL Survivor Pool, which will work the same as any standard knock out pool you may have done before. Before each week, owners will select an NFL team they think has the best chance of winning that week. To submit your pick, click on the menus POOLS - SURVIVOR & MAKE PICKS. Be sure to click SUBMIT after making your pick. Note that you can only select a team one time over the season, so choose wisely. If the team you select wins, you move on to the following week, if they lose, you're out. Pool will continue until there is only 1 owner remaining, or the end of Week 18, whichever comes first.

3) High scoring, single game over the fantasy regular and post-season (Weeks 1 thru 17) - can be tracked by clicking on LEAGUE & SCHEDULE.

CONTACT INFO

Cell - 610.513.5854

Email - samb1889@gmail.com

Season

Regular Season
NFL Week 1 thru NFL Week 15
Post Season
NFL Week 16 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Points Scored Head-to-Head
  3. Head-to-Head
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
17
Roster Limits
MinMax
Quarterback13
Running Back26
Wide Receiver26
Tight End13
Kicker12
Defense/Sp Team12

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 2 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE )1to1
Deadlines
Teams may start or bench player up until the scheduled start of their game

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Tumbler
Teams may acquire a maximum of 3 players per waiver wire

Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Week 12 / NFL Week 12
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Wed @ 11:59pm ET
Free for All
Week 2Thu Sep 12 10:00am ETthruMon Sep 16 11:00pm ET
Week 3Thu Sep 19 10:00am ETthruMon Sep 23 11:00pm ET
Week 4Thu Sep 26 10:00am ETthruMon Sep 30 11:00pm ET
Week 5Thu Oct 3 10:00am ETthruMon Oct 7 11:00pm ET
Week 6Thu Oct 10 10:00am ETthruMon Oct 14 11:00pm ET
Week 7Thu Oct 17 10:00am ETthruMon Oct 21 11:00pm ET
Week 8Thu Oct 24 10:00am ETthruMon Oct 28 11:00pm ET
Week 9Thu Oct 31 10:00am ETthruMon Nov 4 11:00pm ET
Week 10Thu Nov 7 10:00am ETthruMon Nov 11 11:00pm ET
Week 11Thu Nov 14 10:00am ETthruMon Nov 18 11:00pm ET
Week 12Thu Nov 21 10:00am ETthruMon Nov 25 11:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Week 12 / NFL Week 12
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$150
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$2
Each Player Acquired via Free Agency$2
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$5
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2019-08-01
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2019-08-01
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
2019-08-01
3 pts for 200 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
1 pts for 50 to 59 yd TD rush
QB RB WR TE K
2019-08-01
2 pts for 60 to 69 yd TD rush
3 pts for 70 to 79 yd TD rush
3.50 pts for 80 to 120 yd TD rush
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
2012-09-16
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
2019-08-01
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2019-08-01
Passing Yds
0.25 pts for every 5 passing yds beginning with 5 passing yds
QB RB WR TE K
2019-08-01
3 pts for 425 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
1 pts for 50 to 59 yd TD pass
QB RB WR TE K
2013-07-22
2 pts for 60 to 69 yd TD pass
3 pts for 70 to 79 yd TD pass
3.50 pts for 80 to 120 yd TD pass
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
2009-08-12
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2019-08-01
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2019-08-01
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
2019-08-01
3 pts for 220 or more receiving yds
Receptions
1 pts for each reception
QB RB WR TE K
2019-08-02
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
1 pts for 50 to 59 yd TD reception
QB RB WR TE K
2013-07-22
2 pts for 60 to 69 yd TD reception
3 pts for 70 to 79 yd TD reception
3.50 pts for 80 to 120 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
2 pts for each made FG
QB RB WR TE K
2019-08-01
Yd FG
1 pts for 33 to 45 yd FG
QB RB WR TE K
2019-08-01
2 pts for 46 to 51 yd FG
3 pts for 52 to 59 yd FG
3.50 pts for 60 to 100 yd FG
Made PATs
1 pts for each made PAT
QB RB WR TE K
2019-08-01
Missed FGs
Not Used
Yd Missed FG
-3 pts for 1 to 20 yd missed FG
QB RB WR TE K
2019-08-01
-2 pts for 21 to 39 yd missed FG
-1 pts for 40 to 45 yd missed FG
Missed XPs
-2 pts for each missed XP
QB RB WR TE K
2019-08-01

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
2012-09-16
Yd Fumble Return TD
1 pts for 50 to 59 yd fumble return TD
D/ST
2013-07-22
2 pts for 60 to 69 yd fumble return TD
3 pts for 70 to 79 yd fumble return TD
3.50 pts for 80 to 120 yd fumble return TD
Int Return TDs
6 pts for each int return TD
D/ST
2012-09-16
Yd Int Return TD
1 pts for 50 to 59 yd int return TD
D/ST
2013-07-22
2 pts for 60 to 69 yd int return TD
3 pts for 70 to 79 yd int return TD
3.50 pts for 80 to 120 yd int return TD
Safety
2 pts for each safety
D/ST
2012-08-12
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
2012-09-16
Yd Defensive ST TD
1 pts for 50 to 59 yd defensive ST TD
D/ST
2013-07-22
2 pts for 60 to 69 yd defensive ST TD
3 pts for 70 to 79 yd defensive ST TD
3.50 pts for 80 to 120 yd defensive ST TD
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
2012-08-12
Pts Allowed
Not Used
D/ST Pts Allowed
11 pts for 0 D/ST pts allowed
D/ST
2013-07-22
8 pts for 1 to 3 D/ST pts allowed
6 pts for 4 to 9 D/ST pts allowed
4 pts for 10 to 16 D/ST pts allowed
2 pts for 17 to 20 D/ST pts allowed
0 pts for 21 to 28 D/ST pts allowed
-2 pts for 29 to 34 D/ST pts allowed
-4 pts for 35 to 39 D/ST pts allowed
-6 pts for 40 to 44 D/ST pts allowed
-8 pts for 45 to 49 D/ST pts allowed
-11 pts for 50 to 120 D/ST pts allowed
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2013-07-22
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2009-08-13
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2009-08-13
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
2013-07-22
Blocked XPs
2 pts for each blocked XP
D/ST
2013-07-22
Blocked Punts
2 pts for each blocked punt
D/ST
2011-09-13
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
D/ST
2019-08-01
Yd Kickoff Return TD
1 pts for 50 to 59 yd kickoff return TD
D/ST
2013-08-07
2 pts for 60 to 69 yd kickoff return TD
3 pts for 70 to 79 yd kickoff return TD
3.50 pts for 80 to 120 yd kickoff return TD
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
D/ST
2019-08-01
Yd Punt Return TD
1 pts for 50 to 59 yd punt return TD
D/ST
2013-08-07
2 pts for 60 to 69 yd punt return TD
3 pts for 70 to 79 yd punt return TD
3.50 pts for 80 to 120 yd punt return TD
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2015-09-16
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
D/ST
2019-08-01
ST Fumbles
Not Used