ROSTER SIZE
Each team will consist of the following:
2 QBs
2 RBs
3 WRs
2 Tes
2 Ks
2 TMs
4 Bench Players (RBs/TEs/WRs only)
The Starting Lineup will consist of:
1 QB
2 RBs
3 WRs (WRs or TEs)
1 TE
1 Super Flex (QB or RB or WR or TE)
1 Flex (RB or TE or WR)
1 K
1 TM
LEAGUE COSTS
Entry $100
Player Transactions $ 2
QB Transactions $10 (Added 2018)
Trades $ 2 per team
SCORING
Scoring will be as follows:
TD Rushing or Receiving 6 Points (50 or more 12Pnts)
TD Passing 4 Points (50 or more 8 Points)
Interception -1 Point
Rushing and Receiving Yards 1 point for every 15 Yards
Passing Yards 1 point for every 40 yards
Field Goals 3 points (50 or more 6 Points)
Missed Field Goals:
36-40 yds -1 point
31-35 yds -2 points
0-30 yds -3 points
Defensive Scoring
Interception 2 points
Fumble Recovery 2 points
Sack 2 points
Special Teams TD 6 points
Defensive TD 6 points
Safety 6 points
Fumble Recovery in the end zone 6 points (unless it as a player on an active roster)
Fake field goal or fake punt TDs 6 points (unless it as a player on an active roster)
Defense Holds Opponents below 8 points 6 points
LEAGUE STRUCTURE
There will be one division and each team will be required to play a double header each week for the 13-week regular
season. The top eight teams with a .500 or greater record after week 13 advance to the playoffs. Byes will be given to
the teams that advance where no matchup is available in the first playoff round. For instance, if an eighth seed does
not advance to the playoffs, the number one seed receives a bye and automatically advances to the semi-finals. Each
round, the teams are re-seeded to where the top remaining seeds will play the lowest remaining seeds. The top seeds in
a playoff matchup receives a 5 ½ point home field advantage
INJURIES
You are required to manage injuries within your roster through bench players and transactions. Injured reserve - TBD (Added 2018) - $20 costs to hold a player on Injured reserve - Maximum 2 players - David Johnson rule
TRANSACTIONS
Each team will be allotted 100 points to bid for free agents with. Each week, transaction bids are due at 12:00am
Wednesday night. For each player that you are interested in, submit a bid for that player using the points that you
have remaining. If you win a player, those points will be deducted from your running 100-point total. On Wednesday at 7pm, transactions open up on a first come first serve basis. Once you have used up your 100 points, those points
are gone and you will not be able to participate in the weekly bid period. You will still, however, be able to pick up
players in the first come first serve period.
Below Added in 2020
- Once the bye weeks start, you will acquire an additional IR roster spot.
- Any player that is on an NFL IR can fill that roster spot. You can only use the spot for newly injured players and not formerly injured. Players injured one week before the bye weeks begin qualify.
- Note, you only get one roster spot, but there is no limitation on how you fill it other than the player has to be on an NFL IR.
- If the player is activated, the owner gets an additional week to make the necessary roster move to either cut or activate that player
- I will add another rule that if a player is out for the year and you want to keep him, you can use that spot at any time for the purposes of holding that player over. This player remain there for the season.
DRAWINGS
No more drawings!!
TRADES
The primary trade deadline is the end of the Monday night game in the eighth week of the season. The secondary
deadline ends at the end of the Monday night game in the tenth week. In the primary trading period, all teams are
involved equally. In the secondary trading period, only teams with winning records can trade with each other. Also,
teams with .500 records or less can trade with each other. A three-member panel to determine that trades do not upset
the balance of the league will review each trade. Only clearly lopsided trades will be over turned.
OFF WEEKS
No longer apply. Use your bench players and transactions to complete your roster.
PLAYOFF TRANSACTIONS
The team an owner brings into week 13 of the season is the team that will be carried throughout the playoffs. After
week 13, your team includes all of the backups on all of your AFFL player’s NFL teams, except of course those that are
on any week 13 AFFL roster. These backups may only be used in case of injury or in case it is announced that your
starter will be rested. You will still be charged the $2 transaction fee if you use an NFL backup. To use a backup,
there must be a clear case of injury or resting of the player you are replacing.
THE DRAFT
The draft will consist of seventeen rounds.
Most of the order will be determined using a random drawing and will flip flop every round. The teams that finish in
the bottom four in the prior year will be allowed to select their slot in the draft
Draft picks may be traded with other owners as long as each owner ends up with one pick per round.
KEEPERS
The 2005 keeper rules apply for rosters going into the 2006 season. All players kept, must have been drafted or must
not have been kept by the same team in 2004 and 2005. In 2007, the rule changes to 3 unlimited keepers per team.
Anybody on your roster at the end of the prior season will be keeper eligible. The only exceptions apply to the two
finalists. Those teams can only keep two players in the following year. A team that wins the league two years in a row
can only keep one player in the following year. Each player that is kept will cost the owner the best available draft
pick for the upcoming draft. Thus, a team that keeps three players will not draft until round four. All keepers must
be declared in a blind manner, before the draft order is selected and before the draft order is determined. Owners may not keep more than 2 RBs (added 2018)