League

Name
Conoco - Classic FFL League
League ID
71286
Guest URL
https://www.rtsports.com/fantasy-football-league/71286
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Tom Mahlberg
mahlbetw@roadrunner.com

By-Laws

FANTASY FOOTBALL LEAGUE

                                                       2013-2014

 

                                                         OFFICIAL RULES

 

            Commissioner:         Tom Mahlberg

 

            Website:                  http://www.rtsports.com

 

 

  1. Draft

 

  1. The entry fee is $120 per team - $112 for prizes and $8 for website.

 

  1. Entry fee and transaction fees will be accounted for and reported weekly.  Settling up will occur at the end of the season.  Commissioner will update financials in the weekly email report.

 

  1. The draft will consist of 14 rounds.  Draft order for each round is determined prior to the Draft. 

 

 

  1. Activations

 

            1.         Each week you will activate 8 players.  These consist of the following:

 

                                                                        1 - QB

                                                                        3 - WR/TE

                                                                        2 - RB

                                                                        1 - K

                                                                        1 - TEAM

 

            2.         Activations are allowed up to the start of each game. Activations should be changed on the website.  However, they can also be emailed to the Commissioner.  Commissioner can change any missed activations.

 

            3.         If the activation deadline is not met, the same players that were activated the previous week will be reactivated.

 

            4.         Your roster must be maintained at 14, and only 14, players at all times.  Keep this in consideration when trading, purchasing, etc.

 

 

  1. Scoring

 

            1.         Scoring is based on players' performance as shown in the Scoring Table.  Points are totaled weekly to determine the week's winner.  Points are also totaled cumulatively to determine the league champion.

 

  1. League standings are updated weekly and reflected on the website.  Standings will also be sent via weekly email.

 

            3.         Head-to-Head – Each Team will play another Team each week.  Total points scored that week determine the winner of the match-up.  Teams are split into two divisions. Beginning week 13, a head-to-head playoff will commence based on seeding from regular season records.  The head-to-head Super Bowl is played during week 16 of the regular season.

 

  1. Playoffs/Super Bowl - For the Playoffs and Super Bowl, everyone that you have on your roster who is on a playoff team is automatically activated.  For the playoffs only, your activated roster may exceed 8 players.  Playoff points will be accumulated through the completion of the Super Bowl.

 

 

  1. Season

 

  1. Team rosters are maintained via the website.

 

  1. Acquisitions –Players can be acquired each week.  The initial transaction will cost $1.  Each transaction afterwards will escalate at $1 per player per move.  There will be a cap of $5 for the escalation (with each player at $5 thereafter).  Fees associated with transactions will go into the prize pool for distribution at the end of the season.  Financials will be reported every few weeks via email.   

 

            If two teams are vying for the same player, the team with the lowest amount of cumulative points will obtain the player.  If a team wishes to acquire more than one player in a week, that team must rank the players they wish to get in the order that they want them.  Then, after obtaining their first choice, the other players can only be acquired if no other team desires them. Weekly transactions will be deemed final at 7 PM Thursdays.  Please email desired transactions to the Commissioner.  Transactions not effected by Thursdays games will be allowed through Saturday to allow for resolution of conflicts around requested players (e.g. two Teams vying for the same player).

 

            3.         Trades - Teams can trade players when so desired. There is no transaction fee for trades. There will be no trades for points.  The Commissioner will approve all trades.

 

                        4.         Mid-Season Draft - On a day to be determined between week 8 and 9 of the season, each team will be allowed to draft 3 players from the remaining NFL pool at no cost.  The team with the lowest point total will go first in each of the 3 rounds and so on up to the team with the highest point total each of the three rounds.  You do not have to draft any players if you do not want to.

 

            5.         Weekly Skins – The weekly winner will be based on “skins”.  $5 will go to the weekly winner outright.  The remainder depends on the high score for that week based on the yearly average of the weekly winners’ scores.  If the weekly winner’s high score beats the “skin” that winner also receives whatever is in the “skins” pot – up to $5 per week carry-over.

 

 

 

  1. Prizes

 

            1.         Finish:  1st Place:                    50% of remaining fund ($345 min)

                                    2nd Place:                   35% of remaining fund ($240 min)

                                    3rd Place:                    15% of remaining fund ($105 min)

 

  1. Weekly winners will receive $10 to $? per week. (Total of $255 for 17 weeks).

$10 will be awarded for each win, and $5 for each skin accumulated through the season.   

 

            3.         Head-to-head:1st Place:         $75

                                                2nd Place:        $40

 

            4.         Playoffs/Super Bowl winner will receive $50.

 

            5.         This totals $1120 (10 teams at $112 per team) plus transaction fees.

Season

Regular Season
NFL Week 1 thru NFL Week 12
Post Season
NFL Week 13 thru NFL Week 18

Standings

Standings
Total Points

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback016
Running Back016
Wide Receiver016
Tight End016
Kicker016
Defense/Sp Team016

Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruMon Sep 9 8:00pm ET
Week 2Tue Sep 10 7:00am ETthruMon Sep 16 8:00pm ET
Week 3Tue Sep 17 7:00am ETthruMon Sep 23 8:00pm ET
Week 4Tue Sep 24 7:00am ETthruMon Sep 30 8:00pm ET
Week 5Tue Oct 1 7:00am ETthruMon Oct 7 8:00pm ET
Week 6Tue Oct 8 7:00am ETthruMon Oct 14 8:00pm ET
Week 7Tue Oct 15 7:00am ETthruMon Oct 21 8:00pm ET
Week 8Tue Oct 22 7:00am ETthruMon Oct 28 8:00pm ET
Week 9Tue Oct 29 7:00am ETthruMon Nov 4 8:00pm ET
Week 10Tue Nov 5 7:00am ETthruMon Nov 11 8:00pm ET
Week 11Tue Nov 12 7:00am ETthruMon Nov 18 8:00pm ET
Week 12Tue Nov 19 7:00am ETthruMon Nov 25 8:00pm ET
Playoff Week 1Tue Nov 26 7:00am ETthruMon Dec 2 8:00pm ET
Playoff Week 2Tue Dec 3 7:00am ETthruMon Dec 9 8:00pm ET
Playoff Week 3Tue Dec 10 7:00am ETthruMon Dec 16 8:00pm ET
Playoff Week 4Tue Dec 17 7:00am ETthruMon Dec 23 8:00pm ET
Playoff Week 5Tue Dec 24 7:00am ETthruSun Dec 29 8:00pm ET
Playoff Week 6Mon Dec 30 7:00am ETthruSun Jan 5 8:00pm ET

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Worst to First by Points Scored
Teams may acquire as many players as they wish per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner has turned off week 1 waivers
Players awarded by reverse draft order
In-Season Waivers
Submission deadlines: Thu Sat @ 7:00pm ET
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Playoff Week 1Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Playoff Week 2Tue Dec 3 7:00am ETthruSun Dec 8 1:00pm ET
Playoff Week 3Tue Dec 10 7:00am ETthruSun Dec 15 1:00pm ET
Playoff Week 4Tue Dec 17 7:00am ETthruSun Dec 22 1:00pm ET
Playoff Week 5Tue Dec 24 7:00am ETthruSun Dec 29 1:00pm ET
Playoff Week 6Mon Dec 30 7:00am ETthruSun Jan 5 1:00pm ET
OffseasonMon Jan 6 7:00am ETthruSun Jan 12 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$0
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
20 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
25 pts for 1 to 25 rushing yds
QB
2021-09-06
50 pts for 26 to 35 rushing yds
75 pts for 36 to 45 rushing yds
100 pts for 46 to 55 rushing yds
125 pts for 56 to 65 rushing yds
150 pts for 66 to 75 rushing yds
175 pts for 76 to 500 rushing yds
25 pts for 1 to 25 rushing yds
RB WR TE K
2021-09-06
50 pts for 26 to 50 rushing yds
75 pts for 51 to 75 rushing yds
100 pts for 76 to 100 rushing yds
125 pts for 101 to 125 rushing yds
150 pts for 126 to 150 rushing yds
175 pts for 151 to 175 rushing yds
200 pts for 176 to 200 rushing yds
225 pts for 201 to 225 rushing yds
250 pts for 226 to 700 rushing yds
Rushing Atts
25 pts for 1 to 5 rushing atts
RB WR TE
2022-08-14
50 pts for 6 to 10 rushing atts
75 pts for 11 to 15 rushing atts
100 pts for 16 to 20 rushing atts
125 pts for 21 to 25 rushing atts
150 pts for 26 to 30 rushing atts
175 pts for 31 to 100 rushing atts
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
25 pts for 0 to 5 yd TD rush
QB RB WR TE K
2021-09-06
50 pts for 6 to 15 yd TD rush
75 pts for 16 to 25 yd TD rush
100 pts for 26 to 35 yd TD rush
125 pts for 36 to 45 yd TD rush
150 pts for 46 to 55 yd TD rush
175 pts for 56 to 65 yd TD rush
200 pts for 66 to 75 yd TD rush
225 pts for 76 to 85 yd TD rush
250 pts for 86 to 95 yd TD rush
275 pts for 96 to 100 yd TD rush
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
20 pts for each passing 2XP
QB RB WR TE K
Passing Yds
25 pts for 1 to 50 passing yds
QB RB WR TE K
2021-09-06
50 pts for 51 to 100 passing yds
75 pts for 101 to 150 passing yds
100 pts for 151 to 200 passing yds
125 pts for 201 to 250 passing yds
150 pts for 251 to 300 passing yds
175 pts for 301 to 350 passing yds
200 pts for 351 to 375 passing yds
225 pts for 376 to 400 passing yds
250 pts for 401 to 450 passing yds
275 pts for 451 to 500 passing yds
300 pts for 501 to 900 passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
25 pts for 0 to 15 yd TD pass
QB RB WR TE K
2021-09-06
50 pts for 16 to 25 yd TD pass
75 pts for 26 to 35 yd TD pass
100 pts for 36 to 45 yd TD pass
125 pts for 46 to 55 yd TD pass
150 pts for 56 to 65 yd TD pass
175 pts for 66 to 75 yd TD pass
200 pts for 76 to 85 yd TD pass
225 pts for 86 to 95 yd TD pass
250 pts for 96 to 100 yd TD pass
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
20 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
25 pts for 1 to 15 receiving yds
QB RB WR TE K
2023-08-01
50 pts for 16 to 40 receiving yds
75 pts for 41 to 65 receiving yds
100 pts for 66 to 90 receiving yds
125 pts for 91 to 115 receiving yds
150 pts for 116 to 140 receiving yds
175 pts for 141 to 165 receiving yds
200 pts for 166 to 190 receiving yds
225 pts for 191 to 215 receiving yds
250 pts for 216 to 600 receiving yds
Receptions
25 pts for 1 to 2 receptions
QB RB WR TE
2021-09-06
50 pts for 3 to 4 receptions
75 pts for 5 to 6 receptions
100 pts for 7 to 8 receptions
125 pts for 9 to 10 receptions
150 pts for 11 to 12 receptions
175 pts for 13 to 14 receptions
200 pts for 15 to 100 receptions
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
25 pts for 0 to 5 yd TD reception
QB RB WR TE K
2021-09-06
50 pts for 6 to 15 yd TD reception
75 pts for 16 to 25 yd TD reception
100 pts for 26 to 35 yd TD reception
125 pts for 36 to 45 yd TD reception
150 pts for 46 to 55 yd TD reception
175 pts for 56 to 65 yd TD reception
200 pts for 66 to 75 yd TD reception
225 pts for 76 to 85 yd TD reception
250 pts for 86 to 95 yd TD reception
275 pts for 96 to 100 yd TD reception

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
25 pts for 0 to 25 yd FG
K
2021-09-06
50 pts for 26 to 35 yd FG
75 pts for 36 to 45 yd FG
100 pts for 46 to 50 yd FG
125 pts for 51 to 100 yd FG
Made PATs
15 pts for each made PAT
K
2021-09-06
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
25 pts for 0 to 15 yd fumble return TD
D/ST
2021-09-06
50 pts for 16 to 25 yd fumble return TD
75 pts for 26 to 35 yd fumble return TD
100 pts for 36 to 45 yd fumble return TD
125 pts for 46 to 55 yd fumble return TD
150 pts for 56 to 65 yd fumble return TD
175 pts for 66 to 75 yd fumble return TD
200 pts for 76 to 85 yd fumble return TD
225 pts for 86 to 95 yd fumble return TD
250 pts for 96 to 100 yd fumble return TD
Int Return TDs
Not Used
Yd Int Return TD
25 pts for 0 to 15 yd int return TD
D/ST
2021-09-06
50 pts for 16 to 25 yd int return TD
75 pts for 26 to 35 yd int return TD
100 pts for 36 to 45 yd int return TD
125 pts for 46 to 55 yd int return TD
150 pts for 56 to 65 yd int return TD
175 pts for 66 to 75 yd int return TD
200 pts for 76 to 85 yd int return TD
225 pts for 86 to 95 yd int return TD
250 pts for 96 to 100 yd int return TD
Safety
50 pts for each safety
D/ST
2021-09-06
Defensive ST TDs
Not Used
Yd Defensive ST TD
25 pts for 0 to 15 yd defensive ST TD
D/ST
2021-09-06
50 pts for 16 to 25 yd defensive ST TD
75 pts for 26 to 35 yd defensive ST TD
100 pts for 36 to 45 yd defensive ST TD
125 pts for 46 to 55 yd defensive ST TD
150 pts for 56 to 65 yd defensive ST TD
175 pts for 66 to 75 yd defensive ST TD
200 pts for 76 to 85 yd defensive ST TD
225 pts for 86 to 95 yd defensive ST TD
250 pts for 96 to 100 yd defensive ST TD
Defensive ST Safety
50 pts for each defensive ST safety
D/ST
2021-09-06
Pts Allowed
175 pts for 0 pts allowed
D/ST
2021-09-06
150 pts for 1 to 5 pts allowed
125 pts for 6 to 10 pts allowed
100 pts for 11 to 15 pts allowed
75 pts for 16 to 20 pts allowed
50 pts for 21 to 25 pts allowed
25 pts for 26 to 30 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
15 pts for each sack
D/ST
2021-09-06
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
25 pts for each fumble recovered
D/ST
2021-09-06
Fumble Return Yds
Not Used
Interceptions
25 pts for each interception
D/ST
2021-09-06
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
25 pts for 1 to 15 yd kickoff return TD
QB RB WR TE K D/ST
2021-11-25
50 pts for 16 to 25 yd kickoff return TD
75 pts for 26 to 35 yd kickoff return TD
100 pts for 36 to 45 yd kickoff return TD
125 pts for 46 to 55 yd kickoff return TD
150 pts for 56 to 65 yd kickoff return TD
175 pts for 66 to 75 yd kickoff return TD
200 pts for 76 to 85 yd kickoff return TD
225 pts for 86 to 95 yd kickoff return TD
250 pts for 96 to 110 yd kickoff return TD
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
25 pts for 0 to 15 yd punt return TD
D/ST
2021-09-06
50 pts for 16 to 25 yd punt return TD
75 pts for 26 to 35 yd punt return TD
100 pts for 36 to 45 yd punt return TD
125 pts for 46 to 55 yd punt return TD
150 pts for 56 to 65 yd punt return TD
175 pts for 66 to 75 yd punt return TD
200 pts for 76 to 85 yd punt return TD
225 pts for 86 to 95 yd punt return TD
250 pts for 96 to 110 yd punt return TD
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used