League

Name
Meet the Clowns
League ID
82901
Guest URL
https://www.rtsports.com/fantasy-football-league/82901
Service
Full Season - Gold
Subscription
2024 Paid
Commissioner
Chris Bonnick
chris.bonnick@hotmail.com

By-Laws

Ok a few things need to be clarified. The entry fee has been raised $10 to $40 a person to pay the $50 for the internet league. The remaining $30 will go to the pot at the end of the year.
The only way to allow tight ends to be drafted was to allow more roster spots as I couldn't make the system combine the two positions. Just keep in mind for THIS league's purpose: A tight end is a WR and you can either start 2 WR and 2 RB's or 3 WR's and 1 RB. If you start too many people you will automatically lose your tight end if you start one. The system will let you not start a tight end so don't worry about not putting one in your lineup. We start only 7 players every week 1 QB, 2 RB (or 1 with 3 WR), 2 WR (or 3 with 1 RB) 1 K, and 1 Defense/special teams.
This also goes for the draft. We will allow 5 WR/TE's this year which is 1 more than we drafted last year. Again, a TE is coonsidered one of the 5.
When you look at the rules on here for rushing/receiving/passing yards it may seem odd but it is simple. I will use RB as example: you still get 6 pts for between 80-120 rushing yards. All you do this yr is add the points together vs last yr having a specific number for each bracket. So 155 yrds rushing would still be 12 pts. (6 for above 80 +2 for getting over 120 and another +4 for getting over 150 yrds. Combined yards are also still the same. You need to have at least 1 positive rushing and receiving yard to get credit for the combined yards.
We will have a new rule this year: You will now get +1 for your defense for a fumble recovery. If they take it to the house it would be +7.
I will be monoriting the scoring system to make sure that it does it correctly and reserve the right to manually go in and either add or subtract points based on any quirks that could arise. Any affected team would be notified and consulted before such a measure would be taken. I also hold the right to add or subtract players from a lineup if a call is placed to me directly, immediately following the time the lineup deadline passes.

Season

Regular Season
NFL Week 1 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. Points Scored Head-to-Head
  4. None
Game Tie Breakers
Bench
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
15
Roster Limits
MinMax
Quarterback12
Running Back24
Wide Rec/TE45
Kicker02
Defense/Sp Team22

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
7
Lineup Limits
Quarterback1to1
Running Back1to2
Wide Rec/TE2to3
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Mar 1 12:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 7:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 7:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 7:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 7:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 7:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 7:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 7:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 7:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 7:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 7:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 7:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 7:00am ETthruSun Dec 1 1:00pm ET
Week 14Tue Dec 3 7:00am ETthruSun Dec 8 1:00pm ET
Week 15Tue Dec 10 7:00am ETthruSun Dec 15 1:00pm ET
Week 16Tue Dec 17 7:00am ETthruSun Dec 22 1:00pm ET
Week 17Tue Dec 24 7:00am ETthruSun Dec 29 1:00pm ET

Online Draft

Draft Rules
Scheduled for Tue Sep 3 7:20pm ET
Manually started by commissioner
S-Style
15 rounds
Unlimited time to pick
Draft Order
#1 Cobra Kai
#2 Voss Hog
#3 Clown Crushers II
#4 Bong Water
#5 Space Monkeys
#6 8th St. Express II
#7 Two Stonemen
#8 THE STABLE

Free Agents

Player Adds
League allows unrestricted free agent adds by teams
Waiver Wire
Not Used
Free for All
Week 1Tue Sep 3 7:00am ETthruSun Sep 8 1:00pm ET
Week 2Tue Sep 10 10:00am ETthruSun Sep 15 1:00pm ET
Week 3Tue Sep 17 10:00am ETthruSun Sep 22 1:00pm ET
Week 4Tue Sep 24 10:00am ETthruSun Sep 29 1:00pm ET
Week 5Tue Oct 1 10:00am ETthruSun Oct 6 1:00pm ET
Week 6Tue Oct 8 10:00am ETthruSun Oct 13 1:00pm ET
Week 7Tue Oct 15 10:00am ETthruSun Oct 20 1:00pm ET
Week 8Tue Oct 22 10:00am ETthruSun Oct 27 1:00pm ET
Week 9Tue Oct 29 10:00am ETthruSun Nov 3 1:00pm ET
Week 10Tue Nov 5 10:00am ETthruSun Nov 10 1:00pm ET
Week 11Tue Nov 12 10:00am ETthruSun Nov 17 1:00pm ET
Week 12Tue Nov 19 10:00am ETthruSun Nov 24 1:00pm ET
Week 13Tue Nov 26 10:00am ETthruSun Dec 1 1:00pm ET
Week 14Tue Dec 3 10:00am ETthruSun Dec 8 1:00pm ET
Week 15Tue Dec 10 10:00am ETthruSun Dec 15 1:00pm ET
Week 16Tue Dec 17 10:00am ETthruSun Dec 22 1:00pm ET
Week 17Tue Dec 24 10:00am ETthruSun Dec 29 1:00pm ET
OffseasonTue Dec 31 10:00am ETthruSun Jan 5 1:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Your commissioner does not permit trading between team owners

League Fees

Assessed Fees
General
League Entry$40
Wins and Losses
Losses$10
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$5
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE
Rushing Yds
3 pts for 50 or more rushing yds
QB RB WR TE
3 pts for 80 or more rushing yds
2 pts for 121 or more rushing yds
4 pts for 151 or more rushing yds
3 pts for 201 or more rushing yds
Rushing Atts
Not Used
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 1 to 100 yd TD rush
QB RB WR TE
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
6 pts for 250 or more passing yds
QB RB WR TE
2 pts for 281 or more passing yds
4 pts for 351 or more passing yds
3 pts for 381 or more passing yds
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
6 pts for 1 to 100 yd TD pass
QB RB WR TE K
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE
Receiving Yds
3 pts for 50 or more receiving yds
QB RB WR TE
3 pts for 80 or more receiving yds
2 pts for 121 or more receiving yds
4 pts for 151 or more receiving yds
3 pts for 201 or more receiving yds
Receptions
Not Used
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 1 to 100 yd TD reception
QB RB WR TE

Combined Yardage Scoring

Rush And Rec Yds
6 pts for 150 or more rush and rec yds
RB WR TE
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 44 yd FG
K
5 pts for 45 to 100 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
6 pts for 0 to 110 yd fumble return TD
D/ST
Int Return TDs
Not Used
Yd Int Return TD
6 pts for 1 to 110 yd int return TD
D/ST
Safety
2 pts for each safety
D/ST
Defensive ST TDs
Not Used
Yd Defensive ST TD
6 pts for 0 to 110 yd defensive ST TD
D/ST
Defensive ST Safety
Not Used
Pts Allowed
6 pts for 0 pts allowed
D/ST
2016-09-06
4 pts for 1 to 10 pts allowed
2 pts for 11 to 13 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
2013-09-03
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
1 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2012-10-01
Yd Kickoff Return TD
6 pts for 1 to 110 yd kickoff return TD
D/ST
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2012-10-01
Yd Punt Return TD
6 pts for 1 to 110 yd punt return TD
D/ST
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used