Twin Towers Division | Wins | Losses | Div | PF in Games | PA in Games | Tot Pts |
---|
 | Fargin Iceholes | 2 | 0 | 1-0 | 162.00 | 140.42 | 81.00 |
 | JOURNEYMEN | 2 | 0 | 1-0 | 160.00 | 125.42 | 80.00 |
 | THE RAT | 1 | 1 | 0-1 | 144.00 | 149.42 | 72.00 |
 | F N G | 0 | 2 | 0-1 | 114.00 | 148.42 | 57.00 |
Somerset Division | Wins | Losses | Div | PF in Games | PA in Games | Tot Pts |
---|
 | HITMEN | 2 | 0 | 1-0 | 172.00 | 140.42 | 86.00 |
 | DAWGS OF WAR | 2 | 0 | 1-0 | 166.00 | 124.42 | 83.00 |
 | GIGS | 1 | 1 | 0-1 | 144.00 | 154.42 | 72.00 |
 | Tea Bag Boy | 0 | 2 | 0-1 | 112.00 | 151.42 | 56.00 |
Explanation of Standings
- DAWGS OF WAR / Fargin Iceholes - Tied on Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - 5 teams tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Played no others tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Winning Pct
- DAWGS OF WAR / HITMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / HITMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / HITMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Pts in Games
- DAWGS OF WAR / JOURNEYMEN - 166 PF vs 160 PF
- JOURNEYMEN / DAWGS OF WAR - Tied on Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Try to break tie with Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - 5 teams tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Played no others tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Tied on Winning Pct
- JOURNEYMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - Played no others tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / HITMEN - Tied on Winning Pct
- JOURNEYMEN / HITMEN - Try to break tie with Head-to-Head
- JOURNEYMEN / HITMEN - 5 teams tied by Winning Pct
- JOURNEYMEN / HITMEN - Played no others tied by Winning Pct
- JOURNEYMEN / HITMEN - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Tied on Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / HITMEN - Tied on Winning Pct
- JOURNEYMEN / HITMEN - Try to break tie with Head-to-Head
- JOURNEYMEN / HITMEN - 5 teams tied by Winning Pct
- JOURNEYMEN / HITMEN - Played no others tied by Winning Pct
- JOURNEYMEN / HITMEN - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / HITMEN - Tied on Head-to-Head
- JOURNEYMEN / HITMEN - Try to break tie with Pts in Games
- JOURNEYMEN / HITMEN - 160 PF vs 172 PF
- DAWGS OF WAR / Fargin Iceholes - Tied on Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - 5 teams tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Played no others tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Winning Pct
- DAWGS OF WAR / HITMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / HITMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / HITMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Winning Pct
- DAWGS OF WAR / HITMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / HITMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / HITMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Head-to-Head
- DAWGS OF WAR / HITMEN - Try to break tie with Pts in Games
- DAWGS OF WAR / HITMEN - 166 PF vs 172 PF
- GIGS / PLAYER HATERS - Tied on Winning Pct
- GIGS / PLAYER HATERS - Try to break tie with Head-to-Head
- GIGS / PLAYER HATERS - 3 teams tied by Winning Pct
- GIGS / PLAYER HATERS - Played no others tied by Winning Pct
- GIGS / PLAYER HATERS - 0-0 vs 0-0 Head-to-Head
- GIGS / PLAYER HATERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / THE RAT - Tied on Winning Pct
- GIGS / THE RAT - Try to break tie with Head-to-Head
- GIGS / THE RAT - 3 teams tied by Winning Pct
- GIGS / THE RAT - Played no others tied by Winning Pct
- GIGS / THE RAT - 0-0 vs 0-0 Head-to-Head
- GIGS / THE RAT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / PLAYER HATERS - Tied on Winning Pct
- GIGS / PLAYER HATERS - Try to break tie with Head-to-Head
- GIGS / PLAYER HATERS - 3 teams tied by Winning Pct
- GIGS / PLAYER HATERS - Played no others tied by Winning Pct
- GIGS / PLAYER HATERS - 0-0 vs 0-0 Head-to-Head
- GIGS / PLAYER HATERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / PLAYER HATERS - Tied on Head-to-Head
- GIGS / PLAYER HATERS - Try to break tie with Pts in Games
- GIGS / PLAYER HATERS - 144 PF vs 112 PF
- DAWGS OF WAR / Fargin Iceholes - Tied on Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - 5 teams tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Played no others tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Winning Pct
- DAWGS OF WAR / HITMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / HITMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / HITMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Pts in Games
- DAWGS OF WAR / SKUL'S SOLDIERS - 166 PF vs 138 PF
- JOURNEYMEN / DAWGS OF WAR - Tied on Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Try to break tie with Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - 5 teams tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Played no others tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Tied on Winning Pct
- JOURNEYMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - Played no others tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / HITMEN - Tied on Winning Pct
- JOURNEYMEN / HITMEN - Try to break tie with Head-to-Head
- JOURNEYMEN / HITMEN - 5 teams tied by Winning Pct
- JOURNEYMEN / HITMEN - Played no others tied by Winning Pct
- JOURNEYMEN / HITMEN - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Tied on Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Tied on Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Tied on Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Try to break tie with Pts in Games
- JOURNEYMEN / SKUL'S SOLDIERS - 160 PF vs 138 PF
- GIGS / PLAYER HATERS - Tied on Winning Pct
- GIGS / PLAYER HATERS - Try to break tie with Head-to-Head
- GIGS / PLAYER HATERS - 3 teams tied by Winning Pct
- GIGS / PLAYER HATERS - Played no others tied by Winning Pct
- GIGS / PLAYER HATERS - 0-0 vs 0-0 Head-to-Head
- GIGS / PLAYER HATERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / THE RAT - Tied on Winning Pct
- GIGS / THE RAT - Try to break tie with Head-to-Head
- GIGS / THE RAT - 3 teams tied by Winning Pct
- GIGS / THE RAT - Played no others tied by Winning Pct
- GIGS / THE RAT - 0-0 vs 0-0 Head-to-Head
- GIGS / THE RAT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / THE RAT - Tied on Winning Pct
- GIGS / THE RAT - Try to break tie with Head-to-Head
- GIGS / THE RAT - 3 teams tied by Winning Pct
- GIGS / THE RAT - Played no others tied by Winning Pct
- GIGS / THE RAT - 0-0 vs 0-0 Head-to-Head
- GIGS / THE RAT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- GIGS / THE RAT - Tied on Head-to-Head
- GIGS / THE RAT - Try to break tie with Pts in Games
- GIGS / THE RAT - 144 PF vs 144 PF
- GIGS / THE RAT - Tied on Pts in Games
- GIGS / THE RAT - Try to break tie with Div Record
- GIGS / THE RAT - 0.000 vs 0.000
- PLAYER HATERS / GIGS - Tied on Winning Pct
- PLAYER HATERS / GIGS - Try to break tie with Head-to-Head
- PLAYER HATERS / GIGS - 3 teams tied by Winning Pct
- PLAYER HATERS / GIGS - Played no others tied by Winning Pct
- PLAYER HATERS / GIGS - 0-0 vs 0-0 Head-to-Head
- PLAYER HATERS / GIGS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PLAYER HATERS / THE RAT - Tied on Winning Pct
- PLAYER HATERS / THE RAT - Try to break tie with Head-to-Head
- PLAYER HATERS / THE RAT - 3 teams tied by Winning Pct
- PLAYER HATERS / THE RAT - Played no others tied by Winning Pct
- PLAYER HATERS / THE RAT - 0-0 vs 0-0 Head-to-Head
- PLAYER HATERS / THE RAT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PLAYER HATERS / THE RAT - Tied on Winning Pct
- PLAYER HATERS / THE RAT - Try to break tie with Head-to-Head
- PLAYER HATERS / THE RAT - 3 teams tied by Winning Pct
- PLAYER HATERS / THE RAT - Played no others tied by Winning Pct
- PLAYER HATERS / THE RAT - 0-0 vs 0-0 Head-to-Head
- PLAYER HATERS / THE RAT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PLAYER HATERS / THE RAT - Tied on Head-to-Head
- PLAYER HATERS / THE RAT - Try to break tie with Pts in Games
- PLAYER HATERS / THE RAT - 112 PF vs 144 PF
- F N G / MARAUDERS - Tied on Winning Pct
- F N G / MARAUDERS - Try to break tie with Head-to-Head
- F N G / MARAUDERS - 4 teams tied by Winning Pct
- F N G / MARAUDERS - Played no others tied by Winning Pct
- F N G / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- F N G / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / MEAN MACHINE - Tied on Winning Pct
- F N G / MEAN MACHINE - Try to break tie with Head-to-Head
- F N G / MEAN MACHINE - 4 teams tied by Winning Pct
- F N G / MEAN MACHINE - Played no others tied by Winning Pct
- F N G / MEAN MACHINE - 0-0 vs 0-0 Head-to-Head
- F N G / MEAN MACHINE - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / Tea Bag Boy - Tied on Winning Pct
- F N G / Tea Bag Boy - Try to break tie with Head-to-Head
- F N G / Tea Bag Boy - 4 teams tied by Winning Pct
- F N G / Tea Bag Boy - Played no others tied by Winning Pct
- F N G / Tea Bag Boy - 0-0 vs 0-0 Head-to-Head
- F N G / Tea Bag Boy - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / Tea Bag Boy - Tied on Winning Pct
- F N G / Tea Bag Boy - Try to break tie with Head-to-Head
- F N G / Tea Bag Boy - 4 teams tied by Winning Pct
- F N G / Tea Bag Boy - Played no others tied by Winning Pct
- F N G / Tea Bag Boy - 0-0 vs 0-0 Head-to-Head
- F N G / Tea Bag Boy - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / Tea Bag Boy - Tied on Head-to-Head
- F N G / Tea Bag Boy - Try to break tie with Pts in Games
- F N G / Tea Bag Boy - 114 PF vs 112 PF
- JOURNEYMEN / DAWGS OF WAR - Tied on Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Try to break tie with Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - 5 teams tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - Played no others tied by Winning Pct
- JOURNEYMEN / DAWGS OF WAR - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / DAWGS OF WAR - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Tied on Winning Pct
- JOURNEYMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - Played no others tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / HITMEN - Tied on Winning Pct
- JOURNEYMEN / HITMEN - Try to break tie with Head-to-Head
- JOURNEYMEN / HITMEN - 5 teams tied by Winning Pct
- JOURNEYMEN / HITMEN - Played no others tied by Winning Pct
- JOURNEYMEN / HITMEN - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Tied on Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- JOURNEYMEN / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Tied on Winning Pct
- JOURNEYMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - Played no others tied by Winning Pct
- JOURNEYMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Tied on Head-to-Head
- JOURNEYMEN / Fargin Iceholes - Try to break tie with Pts in Games
- JOURNEYMEN / Fargin Iceholes - 160 PF vs 162 PF
- HITMEN / DAWGS OF WAR - Tied on Winning Pct
- HITMEN / DAWGS OF WAR - Try to break tie with Head-to-Head
- HITMEN / DAWGS OF WAR - 5 teams tied by Winning Pct
- HITMEN / DAWGS OF WAR - Played no others tied by Winning Pct
- HITMEN / DAWGS OF WAR - 0-0 vs 0-0 Head-to-Head
- HITMEN / DAWGS OF WAR - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- HITMEN / Fargin Iceholes - Tied on Winning Pct
- HITMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- HITMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- HITMEN / Fargin Iceholes - Played no others tied by Winning Pct
- HITMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- HITMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- HITMEN / JOURNEYMEN - Tied on Winning Pct
- HITMEN / JOURNEYMEN - Try to break tie with Head-to-Head
- HITMEN / JOURNEYMEN - 5 teams tied by Winning Pct
- HITMEN / JOURNEYMEN - Played no others tied by Winning Pct
- HITMEN / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- HITMEN / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- HITMEN / SKUL'S SOLDIERS - Tied on Winning Pct
- HITMEN / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- HITMEN / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- HITMEN / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- HITMEN / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- HITMEN / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- HITMEN / Fargin Iceholes - Tied on Winning Pct
- HITMEN / Fargin Iceholes - Try to break tie with Head-to-Head
- HITMEN / Fargin Iceholes - 5 teams tied by Winning Pct
- HITMEN / Fargin Iceholes - Played no others tied by Winning Pct
- HITMEN / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- HITMEN / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- HITMEN / Fargin Iceholes - Tied on Head-to-Head
- HITMEN / Fargin Iceholes - Try to break tie with Pts in Games
- HITMEN / Fargin Iceholes - 172 PF vs 162 PF
- DAWGS OF WAR / Fargin Iceholes - Tied on Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - 5 teams tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Played no others tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - Tied on Winning Pct
- DAWGS OF WAR / HITMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / HITMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / HITMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / HITMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / HITMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Tied on Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Try to break tie with Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - 5 teams tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - Played no others tied by Winning Pct
- DAWGS OF WAR / JOURNEYMEN - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / JOURNEYMEN - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Tied on Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Try to break tie with Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - 5 teams tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - Played no others tied by Winning Pct
- DAWGS OF WAR / SKUL'S SOLDIERS - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / SKUL'S SOLDIERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Tied on Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - 5 teams tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - Played no others tied by Winning Pct
- DAWGS OF WAR / Fargin Iceholes - 0-0 vs 0-0 Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Tied on Head-to-Head
- DAWGS OF WAR / Fargin Iceholes - Try to break tie with Pts in Games
- DAWGS OF WAR / Fargin Iceholes - 166 PF vs 162 PF
- Tea Bag Boy / F N G - Tied on Winning Pct
- Tea Bag Boy / F N G - Try to break tie with Head-to-Head
- Tea Bag Boy / F N G - 4 teams tied by Winning Pct
- Tea Bag Boy / F N G - Played no others tied by Winning Pct
- Tea Bag Boy / F N G - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / F N G - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - Tied on Winning Pct
- Tea Bag Boy / MARAUDERS - Try to break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - 4 teams tied by Winning Pct
- Tea Bag Boy / MARAUDERS - Played no others tied by Winning Pct
- Tea Bag Boy / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Tied on Winning Pct
- Tea Bag Boy / MEAN MACHINE - Try to break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - 4 teams tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - Played no others tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - Tied on Winning Pct
- Tea Bag Boy / MARAUDERS - Try to break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - 4 teams tied by Winning Pct
- Tea Bag Boy / MARAUDERS - Played no others tied by Winning Pct
- Tea Bag Boy / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - Tied on Head-to-Head
- Tea Bag Boy / MARAUDERS - Try to break tie with Pts in Games
- Tea Bag Boy / MARAUDERS - 112 PF vs 130 PF
- F N G / MARAUDERS - Tied on Winning Pct
- F N G / MARAUDERS - Try to break tie with Head-to-Head
- F N G / MARAUDERS - 4 teams tied by Winning Pct
- F N G / MARAUDERS - Played no others tied by Winning Pct
- F N G / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- F N G / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / MEAN MACHINE - Tied on Winning Pct
- F N G / MEAN MACHINE - Try to break tie with Head-to-Head
- F N G / MEAN MACHINE - 4 teams tied by Winning Pct
- F N G / MEAN MACHINE - Played no others tied by Winning Pct
- F N G / MEAN MACHINE - 0-0 vs 0-0 Head-to-Head
- F N G / MEAN MACHINE - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / Tea Bag Boy - Tied on Winning Pct
- F N G / Tea Bag Boy - Try to break tie with Head-to-Head
- F N G / Tea Bag Boy - 4 teams tied by Winning Pct
- F N G / Tea Bag Boy - Played no others tied by Winning Pct
- F N G / Tea Bag Boy - 0-0 vs 0-0 Head-to-Head
- F N G / Tea Bag Boy - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / MARAUDERS - Tied on Winning Pct
- F N G / MARAUDERS - Try to break tie with Head-to-Head
- F N G / MARAUDERS - 4 teams tied by Winning Pct
- F N G / MARAUDERS - Played no others tied by Winning Pct
- F N G / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- F N G / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- F N G / MARAUDERS - Tied on Head-to-Head
- F N G / MARAUDERS - Try to break tie with Pts in Games
- F N G / MARAUDERS - 114 PF vs 130 PF
- Tea Bag Boy / F N G - Tied on Winning Pct
- Tea Bag Boy / F N G - Try to break tie with Head-to-Head
- Tea Bag Boy / F N G - 4 teams tied by Winning Pct
- Tea Bag Boy / F N G - Played no others tied by Winning Pct
- Tea Bag Boy / F N G - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / F N G - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - Tied on Winning Pct
- Tea Bag Boy / MARAUDERS - Try to break tie with Head-to-Head
- Tea Bag Boy / MARAUDERS - 4 teams tied by Winning Pct
- Tea Bag Boy / MARAUDERS - Played no others tied by Winning Pct
- Tea Bag Boy / MARAUDERS - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MARAUDERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Tied on Winning Pct
- Tea Bag Boy / MEAN MACHINE - Try to break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - 4 teams tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - Played no others tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Tied on Winning Pct
- Tea Bag Boy / MEAN MACHINE - Try to break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - 4 teams tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - Played no others tied by Winning Pct
- Tea Bag Boy / MEAN MACHINE - 0-0 vs 0-0 Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Tied on Head-to-Head
- Tea Bag Boy / MEAN MACHINE - Try to break tie with Pts in Games
- Tea Bag Boy / MEAN MACHINE - 112 PF vs 88 PF