Guest of the League
Week 9
NFL Week 9
Casino Fantasy League
Week 9 · NFL Week 9
Casino Fantasy League
League ID 10112 RTSports.com guest link
Roster
14
Starters
9
Uses LeagueTreasurer
No
Standings
Head-to-Head
Draft
Online Draft
Free Agents
Waivers
Trades
Enabled

League

Name
Casino Fantasy League
League ID
10112
Guest URL
https://www.rtsports.com/fantasy-football-league/10112
Service
Full Season - Gold
Subscription
2026 Paid
Commissioner
Robert Jones

By-Laws

Issued by the Office of the Commissioner

Welcome to the Casino Fantasy League (CFL). These rules govern all league operations, competition, roster management, and owner responsibilities. All owners are expected to read, understand, and comply with the policies outlined below. Failure to do so may result in penalties, loss of draft position, or forfeiture of franchise rights.

 
1. Ownership & Responsibilities

Each owner receives 14 draft picks in non-fresh draft years. Owners may protect up to 3 players during protection years. Entry Fee: $80 per season. Owners are fully responsible for managing their rosters, lineups, and transactions. The Commissioner is not responsible for lineup errors, missed deadlines, or owner oversight.

 
2. League Schedule

Regular Season: 14 weeks Playoffs: 3 weeks

 
3. Divisions

Divisions are assigned based on seeding in non-fresh draft years:

Omaha Hold'em: Seeds 1, 3, 5, 7 Texas Hold'em: Seeds 2, 4, 6, 8 Caribbean Hold'em: Seeds 9, 10, 11, 12

 
4. Draft Procedures

A fresh draft occurs every three years (following two years of player protection). All drafts use a snake format. Owners have 2 minutes per pick. If time expires, the owner’s pick moves to the end of the draft. 5-minute breaks may be taken between rounds. Draft-day trades are allowed. Players injured at draft time cannot be placed on IR until Week 2. Players injured after the draft may be dropped, kept active, or placed on IR.

 
5. Rosters & Lineups

Active Roster

Each team must maintain 14 active players.

Weekly Starting Lineup (9 starters)

Two valid lineup structures:

Option A — 1 RB Build (3 WR/TE)

QB RB TE 3 WR/TE FLEX (RB/WR/TE) K DEF/ST

Option B — 2 RB Build (2 WR/TE)

QB 2 RB TE 2 WR/TE FLEX (RB/WR/TE) K DEF/ST

Roster Limits

Max 3 RBs Max 2 TEs Each team must designate one tiebreaker player (RB, WR, TE, or K).

 
6. Lineup Rules & Substitutions

Owners are responsible for knowing game times.

Inactive Player Rule (Noon, 3:00 PM, SNF)

If a starter is ruled inactive, owners may substitute an eligible bench player within 5 minutes of kickoff. If starting 2 RBs and one is inactive, a WR/TE may be substituted. No substitutions allowed for QB or Defense.

Monday Night Rule

If no eligible bench players remain: Owners may pick up a Monday Night player within 5 minutes of MNF kickoff and post the request publicly.

 
7. Injured Reserve (IR)

Eligible designations: Doubtful, Inactive, Out (per RT Sports). Offseason injured pickups must remain active until after Week 1. Players placed on IR before missing one game are automatically dropped. Active players must be removed from IR by Tuesday following their return or they become free agents. Max 3 IR spots. Replacement players must be added immediately. Players cannot be placed on IR during a bye week unless already IR-eligible. Suspended players are not IR-eligible.

 
8. Trades & Transactions

Trade Rules

Trade Deadline: End of Week 12 Trades allowed Tuesday–Saturday

Waivers

Tuesday: 7:00 AM – 11:00 PM CDT

Free Agency

Wednesday: 7:00 PM – Sunday 11:55 AM CDT

Playoff Transactions

No transactions after Round 1 unless replacing an injured player (Doubtful, Inactive, Out). All requests must be posted publicly; first post gets the player. Suspended players cannot be dropped after Week 13.

 
9. Scoring System

RT Sports (NFL.com data) is the official stat provider.

Touchdowns

Rushing TD: 0–49 yards = 6 pts 50+ yards = 12 pts

Passing TD: 0–49 yards = 4 pts 50+ yards = 8 pts

Conversions (run/pass): 0–49 yards = 2 pts 50+ yards = 4 pts

Kick/Punt Return TD = 6 pts Fake FG/Punt TD = points awarded to the scorer

Kicking

FG 15–29 = 3 pts FG 30–39 = 4 pts FG 40–49 = 5 pts FG 50–59 = 6 pts FG 60+ = 10 pts Missed FG < 40 = –1 pt XP Made = 2 pts XP Missed = –1 pt

Defense/Special Teams

Sack = 2 pts Points Allowed: 0 = 20 pts 1–6 = 7 pts 7–13 = 4 pts 14–20 = 1 pt 21–27 = 0 pts 28–34 = –2 pts 35+ = –4 pts Turnovers = 3 pts each Return TD (50+ yards) = 6 pts Blocked Kick (Punt/FG/XP) = 2 pts

Individual Player Scoring

1 pt per reception 1 pt per 10 combined rush/receive yards QB: 1 pt per 25 passing yards INT = –1 pt Pick 6 = –2 pts Fumble Lost = –1 pt

Tiebreakers

Determined by your designated tiebreaker player. If still tied, the game ends in a tie. If only one team has a tiebreaker selected, that team wins with +1 point, even if the player scores 0.

 
10. Playoffs

Note: The higher seed is the home team in all playoff matchups.

Playoff Teams (8 total)

3 Division Winners 5 Wild Cards (best remaining records)

Round 1

1 vs 8 4 vs 5 3 vs 6 2 vs 7

Round 2

Winners advance; losers play for draft position.

Round 3

Championship Game 3rd Place Game 5th Pick Game 7th Pick Game

Non-Playoff Teams (Seeds 9–12)

In non-draft years: Draft order for Picks 1–4 is based on total points scored Weeks 15–17. Highest scorer chooses draft position first (1–4), and so on.

 
11. Division Title Tiebreakers

Head-to-head Points scored head-to-head Division record Total points scored

 
12. Wild Card Tiebreakers

Head-to-head (only if same number of games played) Points head-to-head Non-division record Total points scored Restart tiebreakers after each spot is awarded.

 
13. Payouts

CFL Champion: $260 Runner-Up: $150 3rd Place: $100 4th Place: $80 Division Winners: $40 Weekly High Score: $10 Highest Scoring Team (Season): $20 Last Undefeated Team: $10

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Points Scored Head-to-Head
  3. Divisional Record
  4. Total Points Scored in Games
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
14
Roster Limits
MinMax
Quarterback013
Running Back03
Wide Receiver013
Tight End02
Kicker013
Defense/Sp Team013

Def/Special Teams
Combined as one unit
Team Players
Team Quarterback
Injured Reserve
Up to 3 players may be placed on injured reserve
To be placed on I/R a player must be at least Doubt on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back1to3
Wide Receiver2to4
Tight End1to2
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Sun Mar 1 12:00am ETthruMon Sep 14 11:59pm ET
Week 2Tue Sep 15 7:00am ETthruMon Sep 21 11:59pm ET
Week 3Tue Sep 22 7:00am ETthruMon Sep 28 11:59pm ET
Week 4Tue Sep 29 7:00am ETthruMon Oct 5 11:59pm ET
Week 5Tue Oct 6 7:00am ETthruMon Oct 12 11:59pm ET
Week 6Tue Oct 13 7:00am ETthruMon Oct 19 11:59pm ET
Week 7Tue Oct 20 7:00am ETthruMon Oct 26 11:59pm ET
Week 8Tue Oct 27 7:00am ETthruMon Nov 2 11:59pm ET
Week 9Tue Nov 3 7:00am ETthruMon Nov 9 11:59pm ET
Week 10Tue Nov 10 7:00am ETthruMon Nov 16 11:59pm ET
Week 11Tue Nov 17 7:00am ETthruMon Nov 23 11:59pm ET
Week 12Tue Nov 24 7:00am ETthruMon Nov 30 11:59pm ET
Week 13Tue Dec 1 7:00am ETthruMon Dec 7 11:59pm ET
Week 14Tue Dec 8 7:00am ETthruMon Dec 14 11:59pm ET
Playoff Week 1Tue Dec 15 7:00am ETthruMon Dec 21 11:59pm ET
Playoff Week 2Tue Dec 22 7:00am ETthruMon Dec 28 11:59pm ET
Playoff Week 3Tue Dec 29 7:00am ETthruMon Jan 4 11:59pm ET

Online Draft

Draft Rules
Scheduled for Sun Aug 30 1:00pm ET
Manually started by commissioner
S-Style
11 rounds
2 mins per pick
Draft Order
#1 B.O.M.B.
#2 Queen of Rock Falls
#3 DaGangsters
#4 Angry Dogs
#5 Raider Nation
#6 Turn Down for Watt
#7 VixPack
#8 Cold Cutler Combo
#9 S.W.A.T
#10 Bum Rushers
#11 SON OF A MITCH TRUBISKY
#12 Grim Reaper

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Commissioner Manually Sets Order
Teams may acquire a maximum of 3 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 1 / NFL Week 15
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Submission deadlines: Tue @ 11:00pm ET
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Week 14
Playoff Week 1
Playoff Week 2
Playoff Week 3
Free for All
Week 2Wed Sep 16 8:00pm ETthruMon Sep 21 1:00pm ET
Week 3Wed Sep 23 8:00pm ETthruMon Sep 28 1:00pm ET
Week 4Wed Sep 30 8:00pm ETthruMon Oct 5 1:00pm ET
Week 5Wed Oct 7 8:00pm ETthruMon Oct 12 1:00pm ET
Week 6Wed Oct 14 8:00pm ETthruMon Oct 19 1:00pm ET
Week 7Wed Oct 21 8:00pm ETthruMon Oct 26 1:00pm ET
Week 8Wed Oct 28 8:00pm ETthruMon Nov 2 1:00pm ET
Week 9Wed Nov 4 8:00pm ETthruMon Nov 9 1:00pm ET
Week 10Wed Nov 11 8:00pm ETthruMon Nov 16 1:00pm ET
Week 11Wed Nov 18 8:00pm ETthruMon Nov 23 1:00pm ET
Week 12Wed Nov 25 8:00pm ETthruMon Nov 30 1:00pm ET
Week 13Wed Dec 2 8:00pm ETthruMon Dec 7 1:00pm ET
Week 14Wed Dec 9 8:00pm ETthruMon Dec 14 1:00pm ET
Playoff Week 1Wed Dec 16 8:00pm ETthruMon Dec 21 1:00pm ET

Teams may not add players after their game has started
Teams may not drop bench players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 1 day
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 1 / NFL Week 15
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Player Contacts
League uses player contracts
Players are automatically released from rosters at the end of their contracts
League commissioner will set the length of each contract

Trades

Trading
Team owners may freely trade, no approvals required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Team owners may trade future draft picks
Deadlines
Week 1Sun Mar 1 12:00am ETthruSun Sep 13 11:00am ET
Week 2Tue Sep 15 7:00am ETthruSun Sep 20 11:00am ET
Week 3Tue Sep 22 7:00am ETthruSun Sep 27 11:00am ET
Week 4Tue Sep 29 7:00am ETthruSun Oct 4 11:00am ET
Week 5Tue Oct 6 7:00am ETthruSun Oct 11 11:00am ET
Week 6Tue Oct 13 7:00am ETthruSun Oct 18 11:00am ET
Week 7Tue Oct 20 7:00am ETthruSun Oct 25 11:00am ET
Week 8Tue Oct 27 7:00am ETthruSun Nov 1 11:00am ET
Week 9Tue Nov 3 7:00am ETthruSun Nov 8 11:00am ET
Week 10Tue Nov 10 7:00am ETthruSun Nov 15 11:00am ET
Week 11Tue Nov 17 7:00am ETthruSun Nov 22 11:00am ET
Week 12Tue Nov 24 7:00am ETthruSun Nov 29 11:00am ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$80
Wins and Losses
Losses$0
Ties$0.00
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
2021-12-07
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2023-05-05
Rushing Yds
Not Used
Rushing Atts
Not Used
Yds Per Rush
Not Used
Yd Long Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 50 to 999 yd TD rush
QB RB WR TE K
2021-12-07
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2018-06-24
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K
2023-05-05
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2023-05-05
Passing Yds
1 pts for every 25 passing yds beginning with 25 passing yds
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Yd Long Pass
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
4 pts for 50 to 999 yd TD pass
QB RB WR TE K
Interceptions Thrown
-1 pts for each interception thrown
QB
2013-08-02
Pick 6s
-2 pts for each pick 6
QB
2023-05-05
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2023-05-05
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2023-05-05
Receiving Yds
Not Used
Receptions
1 pts for each reception
QB RB WR TE
2018-09-05
Yds Per Reception
Not Used
Yds After Catch
Not Used
Yd Long Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 50 to 999 yd TD reception
QB RB WR TE K

Combined Yardage Scoring

Rush And Rec Yds
1 pts for every 10 rush and rec yds beginning with 10 rush and rec yds
QB RB WR TE K
2015-07-08
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 15 to 29 yd FG
K
2022-07-11
4 pts for 30 to 39 yd FG
5 pts for 40 to 49 yd FG
6 pts for 50 to 59 yd FG
10 pts for 60 to 100 yd FG
Made PATs
2 pts for each made PAT
K
2020-03-23
Missed FGs
Not Used
Yd Missed FG
-1 pts for 0 to 40 yd missed FG
K
2021-03-23
Missed XPs
-1 pts for each missed XP
K
2021-04-06

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
6 pts for 50 to 999 yd fumble return TD
D/ST
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
6 pts for 50 to 999 yd int return TD
D/ST
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
6 pts for 50 to 999 yd defensive ST TD
D/ST
Defensive ST Safety
2 pts for each defensive ST safety
D/ST
Pts Allowed
20 pts for 0 pts allowed
D/ST
2023-05-05
7 pts for 1 to 6 pts allowed
4 pts for 7 to 13 pts allowed
1 pts for 14 to 20 pts allowed
-2 pts for 28 to 34 pts allowed
-4 pts for 35 to 999 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
2018-06-24
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
3 pts for each fumble recovered
D/ST
2009-06-21
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
D/ST
2009-06-21
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
2018-07-03
Blocked XPs
2 pts for each blocked XP
D/ST
2018-07-03
Blocked Punts
2 pts for each blocked punt
D/ST
2018-07-03
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
D/ST
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used