Reports
League Rules
Eliminator Fantasy Football
draft over time - eliminator 2.0
1st
$400
2nd
$200
3rd
$125
Scoring
SFlex
Roster Size
15
Starters
9
Standings
Total Points
Draft
Online Draft
Free Agents
Waivers
Trades
Disabled
Official Rules and Eligibility
- Game
- Eliminator Fantasy Football
Official rules and eligibility
- Executive
- Actively Managed
15 players per team
9 starters per team
Points Standings
SFlex rules
Online Draft
- Entry Fee
- $50
- League Prizes
- 17-team league
1st - $400
2nd - $200
3rd - $125
League
- Name
- draft over time - eliminator 2.0
- League ID
- 388124
- Guest URL
- https://www.rtsports.com/fantasy-football-league/388124
Season
- Regular Season
- NFL Week 1 thru NFL Week 13
- Post Season
- NFL Week 14 thru NFL Week 16
Standings
- Standings
- Total Points
Rosters
- Roster Size
- 15
- Roster Limits
Min Max Quarterback 0 4 Running Back 0 15 Wide Receiver 0 15 Tight End 0 15
- Injured Reserve
- League does not use injured reserve
Lineups
- Starters
- 9
- Lineup Limits
Quarterback 1 Running Back 2 Wide Receiver 3 Tight End 1 Flex ( QB RB WR TE limit 1QB ) 2
- Deadlines
- Teams may start or bench player up until the scheduled start of their game
- Fair Play
- Before 6:00am ET on game days the system will attempt to replace starters that are out or on bye (see official rules for more details)
Online Draft
- Draft Rules
- Scheduled for Wed Jul 29 5:56pm ETAutomatically started by system
S-Style
15 rounds
6 hrs per pick
Draft clock pauses overnight
- Draft Order
- #1 Farkens Revenge
#2 Public Enema
#3 Fourth and Long
#4 the cutters
#5 World Commander
#6 Armed and Hammered
#7 Team Savoia
#8 Nick's PackAttack
#9 NoNameD
#10 Eliminati
#11 E Duck
#12 Packer Palooza
#13 Trojan Trouble
#14 JETS
#15 Suicide Squad
#16 FRANCHISE 18 E
#17 HammerPants
Free Agents
- Player Adds
- League uses a waiver wire to add free agents to a team
- Waiver Wire
- Players awarded Blind Bid Against FAAB
Season waiver budget $1000
Minimum waiver bid $1
Maximum waiver bid $1000
If bids are tied, the team with the fewest total points will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire
Teams may not acquire players after their game has started
- Preseason Waivers
- Your commissioner does not permit preseason waivers
- Week 1 Waivers
- Submission deadlines: Sat @ 11:59pm ET
If bids are tied, reverse draft order will be used to award the player.
- In-Season Waivers
- Submission deadlines: Wed Sat @ 11:59pm ET
Tue Wed Thu Fri Sat Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Playoff Week 1 Playoff Week 2 Playoff Week 3
- Protected Free Agents
- Players dropped will be protected free agents until Next Waiver Wire
- Transaction Limits
- Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year
Trades
- Trading
- This league does not permit trading
Rushing Scoring
- Rushing TDs
- 6 pts for each rushing TDQB RB WR TE
- Rushing 2XPs
- 2 pts for each rushing 2XPQB RB WR TE
- Rushing Yds
- 0.10 pts for each rushing ydQB RB WR TE
- Rushing Atts
- Not Used
- Yds Per Rush
- Not Used
- Yd Long Rush
- Not Used
- Rushing First Downs
- Not Used
- Yd TD Rush
- Not Used
- Fumbles Lost
- -1 pts for each fumble lostQB RB WR TE
- Fumbles
- Not Used
Passing Scoring
- Passing TDs
- 4 pts for each passing TDQB RB WR TE
- Passing 2XPs
- 2 pts for each passing 2XPQB RB WR TE
- Passing Yds
- 0.05 pts for each passing ydQB RB WR TE
- Passing Atts
- Not Used
- Yds Per Attempt
- Not Used
- Completions
- Not Used
- Yds Per Completion
- Not Used
- % Completion Rate
- Not Used
- Yd Long Pass
- Not Used
- Passer Rating
- Not Used
- Passing First Downs
- Not Used
- Yd TD Pass
- Not Used
- Interceptions Thrown
- -1 pts for each interception thrownQB RB WR TE
- Pick 6s
- Not Used
- Incompletions
- Not Used
- Times Sacked
- Not Used
Receiving Scoring
- Receiving TDs
- 6 pts for each receiving TDQB RB WR TE
- Receiving 2XP
- 2 pts for each receiving 2XPQB RB WR TE
- Receiving Yds
- 0.10 pts for each receiving ydQB RB WR TE
- Receptions
- 1 pts for each receptionQB RB WR TE
- Yds Per Reception
- Not Used
- Yds After Catch
- Not Used
- Yd Long Reception
- Not Used
- Targets
- Not Used
- Rec First Downs
- Not Used
- Yd TD Reception
- Not Used
Combined Yardage Scoring
- Rush And Rec Yds
- Not Used
- Rush And Pass Yds
- Not Used
- Rush, Pass, And Rec Yds
- Not Used
Special Teams Scoring
- Kickoff Return TDs
- 6 pts for each kickoff return TDQB RB WR TE
- Yd Kickoff Return TD
- Not Used
- Kickoff Return Yds
- Not Used
- Punt Return TDs
- 6 pts for each punt return TDQB RB WR TE
- Yd Punt Return TD
- Not Used
- Punt Return Yds
- Not Used
- Return Yds
- Not Used
- Punts Inside20
- Not Used
- XP Returns
- Not Used
- XP Safetys
- Not Used
- 2XP Stops
- Not Used
- ST Fumbles Lost
- -1 pts for each ST fumble lostQB RB WR TE
- ST Fumbles
- Not Used
