Guest of the League
Salida Football Fantasy Stars
Week 1 · NFL Week 1
Salida Football Fantasy Stars
League ID 71800 RTSports.com guest link
Roster
18
Starters
10
Uses LeagueTreasurer
No
Standings
Head-to-Head
Draft
Online Draft
Free Agents
Waivers
Trades
Enabled

League

Name
Salida Football Fantasy Stars
League ID
71800
Guest URL
https://www.rtsports.com/fantasy-football-league/71800
Service
Full Season - Gold
Subscription
2026 Paid
Commissioner
Rick Simmons
rsappraisals@charter.net

By-Laws

League Fee: $250 Entry Fee.


League Setup: 12 Teams, Two Conferences of 6 Teams, 14 Regular Season Games, 3 Playoff weeks.  Conferences are decided by draft order with all of the odd number draft picks in the NFC and even number draft picks in the AFC.

 

Draft:  League will use a Kentucky Derby draft.  We will draw names in order for the right to choose your draft slot.  First name drawn gets first choice of draft position and on down the line.  Players are on the clock and will have 24 hours from the previous selection to pick their draft position.

 

Starting Lineup: 1 Quarterback (QB), 2 Running Backs (RB), 3 Wide Receivers (WR), 1 Flex player (RB,WR,TE), 1 Tight End (TE), 1 Kicker (K), 1 Team Defense (DT), TOTAL: 10.


Roster: Maximum of 18 players on your roster


Lineups: Lineups are due by kickoff of game time for the player to be started.  Lineups must be entered via the website.  If you do not enter a lineup, the lineup you had for the previous week will be used.  It is strongly recommended you enter your lineup early(i.e. Tuesday or Wednesday) and make modifications later in the week if needed.  This will prevent having the previous weeks lineup used if you forget to turn in your lineup (or don't have access to a computer late in the week).  To break a tie in the weekly games, we go by yardage from all started position players except defense and kicker.


Free Agents: A salary cap of $500 is applied to each team.  You can track free agent money remaining for all teams in the reports/transactions/money transactions menu.  All free agent bidding will be done through the website.  There is no cap on a single bid. In case of a tie the bidding team with the worst record will receive the player.  Lowest points and coin flip are the next two tie breakers.  Free agency / waivers will run Thursday and Saturday at 10am.  Free agency will then be open on a first come first serve basis from Saturday at 2pm until Sunday at 10am (First Sunday kickoff).  All times are PST.  Free agency will run through the regular season for all teams and through the playoffs for playoff teams only.  Free Agents are required to stay on roster for 0 days.   If there is a tie on a free agent bid before the season starts, the teams that tie will "rebid" on the player.


Trades: Will be done via league website, so get in there and work it out with your fellow owners. Any questions in regards to the validity of a trade will be discussed with Commissioner. If we do not agree we will utilize a league vote.  See below for trade deadline.


Schedule: Fantasy teams play head to head. The team with the most points gets the win. In the event of a tie, the tie breaker is total yards from scrimmage passing, rushing and receiving for the starting QB, RBs, WRs, and the TE.

  1. Regular season runs through week 14 of the NFL schedule (last week of NFL bye weeks)
  2. Week 15:  1st place team from each conference gets a bye.  The 2nd and 3rd place teams from each conference play in the first round of the playoffs.  2nd and 3rd place teams are determined by win/loss record with total points being the first tie breaker.
  3. Week 16:  Winners from week 15 play the #1 seed in their respective conferences.
  4. Week 17:  Winners from week 16 play for all the marbles.

 

Playoffs: The playoffs will be as follows. Six teams make the play-offs. The top teams in each conference (by win loss record) will get byes for Week 14. The second and third place team from each conference will play in the first round of the playoffs.  The playoffs will remain in conference until the week 16 Super Bowl. The losers of the week 15 conference championship games will play a week 16 Consolation game to determine 3rd and 4th place.

Toilet bowl rules:  Top non-playoff team from each conference gets a bye in round one of the TB tournament.  Fifth and sixth place teams from each conference will play in the first round of the TB tournament (Week 15).   Winners from week 15 play the #1 seed in their respective conferences (Week 16).  Winners from week 16 play for the Toilet Bowl championship (Week 17).

 

Tiebreakers:  Total points is the first tiebreaker, conference record is next, followed by a coin flip.


Payout: The payout will be as follows:' Total league pot $3000 - $100 site/league fee = $2900  - $300 eliminator pool = $2600  - $75 commish fee = $2525  -  $150 toilet bowl pot = $2375  -  $100 4th place = $2275  -  $225 (10% rounded) 3rd place  -  $685 (30% rounded) 2nd place  -  $1365 (60%) 1st place.  Payouts to be made within 2 weeks of the championship game.

 

Deadbeat Rules: As an incentive to keep active in the league we voted to penalize teams that do not enter a starting lineup. I am truly hoping that I never have to enforce the rule but here it is.

  • There will be a $25 fine (per occurrence) for a team that fails to put in a starting lineup
  • Commish will intervene and insert the player with the highest projected points only if and when a team that is being affected calls or messages and requests that I do so.
  • This only applies to players on a bye or players with an "out" injury designation that are in a starting lineup and there is an active player on the bench (does not apply to game time decision situations)
  • I just want to reiterate that the last thing I want to do is mess with another teams lineup so please get your lineups set early in the week in case something happens on the weekend and you are unable to do it later.  You can always make changes up until game time. Remember that your games outcome can affect other teams playoff situations so put your best team out there every week even if you are having a down year.

 

League precedents based on past rulings:

1.  Scoring changes from the NFL will be counted until kickoff of the Sunday morning game the following week..

2.  All entered lineups are final. Phone messages are not grounds for changing lineups.

3.  If there is any collusion or disagreements anytime during the year it may come to a vote of all league owners, excluding the parties involved. The Commissioner has final approval.

4.  If you play a week with an illegal roster (meaning that you leave a player on IR who is not eligible and you do not have an open roster spot), that player immediately becomes a free agent. 

 

Keeper rules:
1. You can only keep a player for one year then they go back into the draft pool.  No keepers allowed in the first two rounds

2. You can only keep a player that you drafted or picked up as an UDFA (See UDFA rule below).  You can't keep a player that you traded for.

3. You give up your draft pick in the round that your keeper was drafted.

4. Player must be on your roster at the end of the season to be eligible as a keeper (IR is OK)

5. Undrafted free agents (UDFA) are eligible as keepers with the following qualifiers:

  • You have to be the first team to pick the player off the waiver wire that season.
  • UDFA keepers are given a 10th round designation meaning that you will forfeit a 10th round pick should you elect to "keep" an UDFA.

6. Keepers must be declared one week before our draft.    

  • Please declare keeper in a private or public message to me on the message board sometime before the deadline.
  • If you do not declare a keeper by the deadline no keeper will be awarded.
  • You can change your keeper up until the draft if the original keeper is injured before the season.  All keepers are set and can't be changed when the draft starts.
  • I will post all of the keepers that weekend so everyone will have a week to prepare for the draft knowing who is unavailable in the draft pool.

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Divisional Record
  3. None
  4. None
Game Tie Breakers
Team owner selects 8 tie breaker players
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
18
Roster Limits
MinMax
Quarterback018
Running Back018
Wide Receiver018
Tight End018
Kicker018
Defense/Sp Team018

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 2 players may be placed on injured reserve
To be placed on I/R a player must be at least Out on the official NFL injury report
Taxi Squad
League does not use taxi squad

Lineups

Starters
10
Lineup Limits
Quarterback1
Running Back2
Wide Receiver3
Tight End1
Kicker1
Defense/Sp Team1
Flex ( RB WR TE )1
Deadlines
Week 1Sun Mar 1 12:00am ETthruMon Sep 14 10:00pm ET
Week 2Tue Sep 15 7:00am ETthruMon Sep 21 10:00pm ET
Week 3Tue Sep 22 7:00am ETthruMon Sep 28 10:00pm ET
Week 4Tue Sep 29 7:00am ETthruMon Oct 5 10:00pm ET
Week 5Tue Oct 6 7:00am ETthruMon Oct 12 10:00pm ET
Week 6Tue Oct 13 7:00am ETthruMon Oct 19 10:00pm ET
Week 7Tue Oct 20 7:00am ETthruMon Oct 26 10:00pm ET
Week 8Tue Oct 27 7:00am ETthruMon Nov 2 10:00pm ET
Week 9Tue Nov 3 7:00am ETthruMon Nov 9 10:00pm ET
Week 10Tue Nov 10 7:00am ETthruMon Nov 16 10:00pm ET
Week 11Tue Nov 17 7:00am ETthruMon Nov 23 10:00pm ET
Week 12Tue Nov 24 7:00am ETthruMon Nov 30 10:00pm ET
Week 13Tue Dec 1 7:00am ETthruMon Dec 7 10:00pm ET
Week 14Tue Dec 8 7:00am ETthruMon Dec 14 10:00pm ET
Playoff Week 1Tue Dec 15 7:00am ETthruMon Dec 21 10:00pm ET
Playoff Week 2Tue Dec 22 7:00am ETthruMon Dec 28 10:00pm ET
Playoff Week 3Tue Dec 29 7:00am ETthruMon Jan 4 10:00pm ET

Online Draft

Draft Rules
Scheduled for Mon Sep 7 7:00pm ET
Manually started by commissioner
S-Style
18 rounds
2 mins per pick
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $500
Minimum waiver bid $1
Maximum waiver bid $500
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Waiver wires are suspended after Fantasy Playoff Week 3 / NFL Week 17
Preseason Waivers
Submission deadlines: Thu Sat @ 1:00pm ET
Week 1 Waivers
Submission deadlines: Thu Sat @ 1:00pm ET
If bids are tied, reverse draft order will be used to award the player.
In-Season Waivers
Submission deadlines: Thu Sat @ 1:00pm ET
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Week 14
Playoff Week 1
Playoff Week 2
Playoff Week 3
Free for All
Week 1Sat Sep 12 5:00pm ETthruSun Sep 13 1:00pm ET
Week 2Sat Sep 19 5:00pm ETthruSun Sep 20 1:00pm ET
Week 3Sat Sep 26 5:00pm ETthruSun Sep 27 1:00pm ET
Week 4Sat Oct 3 5:00pm ETthruSun Oct 4 1:00pm ET
Week 5Sat Oct 10 5:00pm ETthruSun Oct 11 1:00pm ET
Week 6Sat Oct 17 5:00pm ETthruSun Oct 18 1:00pm ET
Week 7Sat Oct 24 5:00pm ETthruSun Oct 25 1:00pm ET
Week 8Sat Oct 31 5:00pm ETthruSun Nov 1 1:00pm ET
Week 9Sat Nov 7 5:00pm ETthruSun Nov 8 1:00pm ET
Week 10Sat Nov 14 5:00pm ETthruSun Nov 15 1:00pm ET
Week 11Sat Nov 21 5:00pm ETthruSun Nov 22 1:00pm ET
Week 12Sat Nov 28 5:00pm ETthruSun Nov 29 1:00pm ET
Week 13Sat Dec 5 5:00pm ETthruSun Dec 6 1:00pm ET
Week 14Sat Dec 12 5:00pm ETthruSun Dec 13 1:00pm ET
Playoff Week 1Sat Dec 19 5:00pm ETthruSun Dec 20 1:00pm ET
Playoff Week 2Sat Dec 26 5:00pm ETthruSun Dec 27 1:00pm ET
Playoff Week 3Sat Jan 2 5:00pm ETthruSun Jan 3 1:00pm ET

Teams may not add players after their game has started
Protected Free Agents
Not Used
Transaction Limits
All free agent transactions are suspended after Fantasy Playoff Week 3 / NFL Week 17
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 13
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Sun Mar 1 12:00am ETthruSun Sep 13 1:00pm ET
Week 2Tue Sep 15 7:00am ETthruSun Sep 20 1:00pm ET
Week 3Tue Sep 22 7:00am ETthruSun Sep 27 1:00pm ET
Week 4Tue Sep 29 7:00am ETthruSun Oct 4 1:00pm ET
Week 5Tue Oct 6 7:00am ETthruSun Oct 11 1:00pm ET
Week 6Tue Oct 13 7:00am ETthruSun Oct 18 1:00pm ET
Week 7Tue Oct 20 7:00am ETthruSun Oct 25 1:00pm ET
Week 8Tue Oct 27 7:00am ETthruSun Nov 1 1:00pm ET
Week 9Tue Nov 3 7:00am ETthruSun Nov 8 1:00pm ET
Week 10Tue Nov 10 7:00am ETthruSun Nov 15 1:00pm ET
Week 11Tue Nov 17 7:00am ETthruSun Nov 22 1:00pm ET
Week 12Tue Nov 24 7:00am ETthruSun Nov 29 1:00pm ET
Week 13Tue Dec 1 7:00am ETthruSun Dec 6 1:00pm ET
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$200
Wins and Losses
Losses$0
Ties$0.00
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Yd Long Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K
2024-08-10
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K
Passing 2XPs
1 pts for each passing 2XP
QB RB WR TE K
Passing Yds
0.05 pts for each passing yd
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Yd Long Pass
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K
Receptions
1 pts for each reception
QB RB WR TE K
Yds Per Reception
Not Used
Yds After Catch
Not Used
Yd Long Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 0 to 29 yd FG
K
3 pts for 30 yd FG
3.10 pts for 31 yd FG
3.20 pts for 32 yd FG
3.30 pts for 33 yd FG
3.40 pts for 34 yd FG
3.50 pts for 35 yd FG
3.60 pts for 36 yd FG
3.70 pts for 37 yd FG
3.80 pts for 38 yd FG
3.90 pts for 39 yd FG
4 pts for 40 yd FG
4.10 pts for 41 yd FG
4.20 pts for 42 yd FG
4.30 pts for 43 yd FG
4.40 pts for 44 yd FG
4.50 pts for 45 yd FG
4.60 pts for 46 yd FG
4.70 pts for 47 yd FG
4.80 pts for 48 yd FG
4.90 pts for 49 yd FG
5 pts for 50 yd FG
5.10 pts for 51 yd FG
5.20 pts for 52 yd FG
5.30 pts for 53 yd FG
5.40 pts for 54 yd FG
5.50 pts for 55 yd FG
5.60 pts for 56 yd FG
5.70 pts for 57 yd FG
5.80 pts for 58 yd FG
5.90 pts for 59 yd FG
6 pts for 60 yd FG
6.10 pts for 61 yd FG
6.20 pts for 62 yd FG
6.30 pts for 63 yd FG
6.40 pts for 64 yd FG
6.50 pts for 65 yd FG
6.60 pts for 66 yd FG
6.70 pts for 67 yd FG
6.80 pts for 68 yd FG
6.90 pts for 69 yd FG
7 pts for 70 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
D/ST
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
D/ST
Yd Int Return TD
Not Used
Safety
2 pts for each safety
D/ST
Defensive ST TDs
6 pts for each defensive ST TD
D/ST
Yd Defensive ST TD
Not Used
Defensive ST Safety
Not Used
Pts Allowed
Not Used
D/ST Pts Allowed
16 pts for 0 D/ST pts allowed
D/ST
2017-09-03
6 pts for 1 to 9 D/ST pts allowed
4 pts for 10 to 16 D/ST pts allowed
2 pts for 17 to 24 D/ST pts allowed
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for each sack
D/ST
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
1 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
RB WR D/ST
6 pts for each kickoff return TD
TE
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
Not Used
Punt Return TDs
6 pts for each punt return TD
RB WR D/ST
Yd Punt Return TD
Not Used
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used