High Stakes Fantasy Football

The Game

High Stakes Fantasy Football ("the Contest") is a traditional fantasy football game where you can join a public league. Leagues feature Head to Head play where the top 4 teams make the league playoffs. Leagues are for high stakes but are open to all players of all skill levels. The rules for the Contest are explained below.

If you are looking for a league where you can customize the rules to your liking, try RealTime Fantasy Sports' Full Season Commissioner Service product.

The Commissioner

RealTime Fantasy Sports ("RTFS") will serve as the commissioner for all fantasy football leagues and will be responsible for resolving any disputes that arise, such as dropping free agents as hidden trades or rules violations or any other matters that may come up in connection with the Contest. All commissioner decisions by RealTime Fantasy Sports are final.

Leagues

Sign Up

You may play "High Stakes Fantasy Football" at any of list entry levels: $125, $250, $500, $1,000 or $2,000 per team. As part of the Official Rules, all dollar amounts are in US Dollars (USD). You may register and play as many teams as you like. You may not have more than one team in any league. If you do register more than one team, each team must be in a different league. To be prize eligible you may not own more than one team per league per household.

Joining Deadline

In order for your league's season to start with the first week of the NFL season, your draft must be started a minimum of 4 hours before the kickoff of the first game of the season, otherwise the league's start week will be the first Tuesday after your draft. Stats from prior weeks will not count in your league and you will play a shorter regular season schedule.

Refund Policy

After you sign up for the Contest, you may request a full refund of the purchase price up until your league is filled and the draft order is set. After the draft order is set you may not receive a refund. Once the draft order is set all sales are final. Honoring refund requests will be subject to the sole discretion of RealTime Fantasy Sports.

Once you join a fantasy league you will have the option to switch to another league up until the league is filled and the draft order is set or up until 30 minutes prior to the scheduled draft time. After the draft order is set or if it is less than 30 minutes before the scheduled draft time you will not be allowed to switch to another league.

Eligibility

RealTime Fantasy Sports fantasy contests are open to:

  • Legal residents of one of the fifty (50) United States (excluding residents of Iowa, Louisiana, Montana, and Washington) or legal residents of Washington D.C. and Canada.
  • Puerto Rico is expressly excluded.
  • Persons physically located in Connecticut, Indiana, Vermont, or Delaware are expressly excluded.
  • Persons physically located in Nevada and Ontario are excluded from daily fantasy sports (DFS) contests. Additional DFS game play restrictions may apply by state.
  • All participants must be at least eighteen (18) years of age or older at the date of registration in the Contest. Except in Alabama and Nebraska where you must be nineteen (19) years of age or older and Arizona and Massachusetts where you must be twenty-one (21) years of age or older.
  • Void where prohibited.

Should state or province law change during the registration period for the Contest, RealTime Fantasy Sports may suspend new contest registrations from that state or province beginning after the effective or enforcement date of the law. The RealTime Fantasy Sports reserves the right to other remedies and actions as required by law.

Prohibited Participants

  • Any member, officer, employee or agent of RealTime Fantasy Sports Inc.
  • Any spouse, child, brother, sister or parent residing as a member of the same household in the pricipal place of abode of member, officer, employee or agent of RealTime Fantasy Sports Inc.
  • Any owner or employee of an operator of a fantasy sports website offering paid contests, or any spouse, child, brother, sister or parent residing as a member of the same household in the principal place of abode of such an owner or employee.
  • Any individual with access to non-public confidential information about contests of RealTime Fantasy Sports Inc.
  • Any amateur or professional athlete whose performance may be used to determine the outcome of a contest.
  • Any sports agent, team employee, referee, or league official associated with any sport or athletic event on which contests are based.
  • Any minor.

Deposits by Minors

Persuant to state law, deposits made by a minor will be refunded within no more than two business days of discovery of such deposits.

Draft

After the last team has joined the league, the league will be locked in and the draft order will be randomly generated. The draft order is a random order of all teams that have joined the league and is not affected by when teams join the league. Once the draft order is set all teams will be notified via email the league is locked in and the draft order has been generated. If your league does not have the required teams, the league will be disbanded prior to the scheduled draft date and time. If your league is disbanded you will be able to join another league or create a new league. RealTime Fantasy Sports reserves the right to move the scheduled draft time back up to 1 hour to give the league sufficient time to fill with the required teams.

The draft will be an S-style draft with the team picking last in the first round picking first in the second round and so on. For example,

  • Round 1: Team1, Team2, Team3, Team4, Team5, Team6, Team7, Team8, Team9, Team10, Team11, Team12
  • Round 2: Team12, Team11, Team10, Team9, Team8, Team7, Team6, Team5, Team4, Team3, Team2, Team1
  • Round 3: Team1, Team2, Team3, Team4, Team5, Team6, Team7, Team8, Team9, Team10, Team11, Team12
  • Round 4: Team12, Team11, Team10, Team9, Team8, Team7, Team6, Team5, Team4, Team3, Team2, Team1

In live drafts, each team will have 90 seconds per pick to draft a player.

If the league is designated as slow draft, each team will have draft clock of two to eight hours per selection. The draft clock will be paused every night from 2:00 am ET until 8:00 am ET. Notifications via email, text, or the official RTFS app will be sent to team owners when they are on the clock. Team owners may select to receive notifications after each completed draft pick. RealTime Fantasy Sports reserves the right to reduce the draft time for each team in the final week before the start of the first game of the season.

After you join or create a league, you will have the opportunity to establish your own auto draft list of players.

It is recommended that prior to your draft, you customize your auto draft list to rank the players by your preferences. You may customize your draft auto draft list at any time up to and even during your draft. If you do not customize your auto draft list, the auto draft list for the draft will be the player rankings from RealTime Fantasy Sports' free draft guide as they are listed at the time of your draft.

The auto draft list will be used as a fail-safe backup in case your draft clock expires before you make a pick. In the event you should fail to make a pick in the time allowed, RealTime Fantasy Sports will automatically draft a player for you. The player will be the top ranked player on your auto draft list. Players drafted automatically will be selected from your auto draft list or RTFS rankings if you do not have a list in a manner that will fill out your team's starting lineup before the end of the draft. In order to prevent auto drafted teams from having too many players at any one position, positional maximums are configured and can be adjusted by each team. Should the draft clock expire on a team in two consecutive rounds in a draft or one round in an 8-hour slow draft, the system will set the team to auto-draft until disabled by a team owner. Auto draft selections will stand and will not be reversed.

Auction

Leagues designated "Auction" will use a live bidding auction style draft to establish initial team rosters. Each team will have an acution budget of $200.

After the last team has joined the league, the league will be locked in and the auction nomination order will be randomly generated. At this time all teams will be notified via email the league is locked and the auction nomination order has been randomly generated. If your league does not have the required teams, the league will be disbanded prior to the scheduled auction date and time. If your league is disbanded you will be able to join another league or create a new league. RealTime Fantasy Sports reserves the right to move the scheduled auction time back up to 1 hour to give the league sufficient time to fill with the required teams.

During the auction, each team will have 20 seconds to nominate the next player for bidding. Teams will nomination players one at a time in nomination order. Once a player has been nominated all team owners will have 20 seconds to submit bids for the nominated player. All bids will be shown to all teams. Team owners may submit unlimited bids on any player as long as each bid is at least $1 more than the current highest bid. If a new highest bid is received in the last 8 seconds of the player auction, the auction clock for the player will be reset to 12 seconds to allow all teams a chance to submit a higher bid. Once the auction clock for the player expires, the player will be awarded to the team with the highest bid.

Bids will be honored if received by system computers before the expiration of the auction countdown clock. It takes time for a team owner's computer to transmit bids from their location to the system computers, if a bid is submitted at the last second, it may not be received before the auction countdown clock expires. Bids received after the auction clock expires will not be honored.

During the auction, if the system detects a team owner is not present, the system will automatically submit bids in an attempt to build a roster for the absent team owner.

Team owners may familiarize themselves with the auction room via RealTime Fantasy Sports' free mock drafting. Team owners are encouraged to mock auction before their league auction.

Teams

Roster Composition

Each team will consist of a roster of 18 players when using PPR Style Rules and 15 players when using SuperFlex . Team owners are free to draft any player position mix for their roster. There are no restrictions on the number of players at any position that may be on a team's roster, except teams are limited to 4 quarterbacks with SuperFlex rules. Owners are not required to have a minimum number of players at any position on their roster.

RealTime Fantasy Sports uses the official preseason position designation for each player's position. After September 1st of the current season, each player's position designation will be locked for the duration of the season. If a player's position is officially changed prior to September 1st, that change will be reflected in the Contest. By acquiring a player, team owners accept the risk of player position change prior to the season. RTFS reserves the right to update a player's position designation at any time in the event of the player changing NFL teams or other extraordinary circumstances.

Weekly Lineups

The Contest uses a single starting lineup for each team per week. Team owners may change their starting lineups anytime between Tuesday morning at 7:00am Eastern and 9:00pm Eastern on Monday of each NFL week. In week 1 of the NFL season, owners may set their starting lineup beginning immediately after their draft up until 9:00pm Eastern on Monday of week 1. Regardless of the deadline for setting a team's starting lineup a player cannot be promoted to a starter or benched after the scheduled kickoff of their game.

Each Team's starting lineup will consist of:

PPR Style Rules
  • 9 Total Starters
  • 1 Quarterback
  • 2 Running Backs
  • 1 Flex Running Back / Wide Reciever / Tight End
  • 2 Wide Receivers
  • 1 Tight End
  • 1 Defense/Special Teams
  • 1 Kicker
SuperFlex Style Rules
  • 9 Total Starters
  • 1 Quarterback
  • 2 Running Backs
  • 3 Wide Receivers
  • 1 Tight End
  • 1 Flex RB / WR / TE
  • 1 Flex RB / WR / TE / QB

In the interest of competition, between 12:01am and 6:00am on each NFL game day of the fantasy league's regular season, the system will automatically replace any starter with a bye or that has an injury status of "Out", or equivalent (on I/R, suspended, military leave, etc.) on a roster with a bench player from that same roster. At the same time, the system will automatically fill in any missing starters from a team's lineup, if possible. On Sundays and Mondays, the system will only adjust lineups that have not been set by a team owner during the current week. On days prior to Sunday, the system will only adjust lineups that have not been set by a team owner during the current or previous week.

Owners may opt out of this system lineup check for all of their teams via their Power Player Lineups page. If an owner has opted out of the system lineup check for all their teams, the system will opt their teams back into the system lineup check on Tuesday mornings if the starting lineup from previous week had any players with a bye or an injury status of "Out".

Free Agents

Waiver Wire

Free agents will be awarded using a blind bidding system. Each team will receive 1000 blind bidding "dollars" for use in bidding on free agents. Once a team has exhausted their blind bidding dollars they will not be able to acquire additional free agents. The minimum bid on any free agent is one "dollar".

Player requests must be submitted by 11:59pm Eastern each Wednesday for award between midnight and 6:00am Eastern Thursday morning. The second set of player requests must be submitted by 11:59pm Eastern each Saturday for award between midnight and 6:00am Eastern Sunday morning.

There will be one Saturday night waiver wire during Fantasy Week 1. Requests must be submitted by 11:59pm Eastern on Saturday for award between midnight and 6:00am Eastern Sunday morning. In Week 1 bidding ties will be broken by reverse draft order.

Non-playoff teams will have their waivers suspended when the playoffs begin or when they are elimiated from the playoffs.

Protected Free Agents

In an effort to prevent collusion or unfair competition, if certain highly productive players or players drafted early are dropped they will become unavailable free agents for the duration of the season. Team owners will be allowed to replace those players, but other team owners will not be allowed to acquire the dropped players as free agents.

Additionally, after the league's regular season all dropped players, except kickers and defenses, will become protected free agents for the duration of the contest. Team owners will still be allowed to drop and replace players, but no team owners will be allowed to acquire any dropped players as free agents.

Late Start Leagues

Late start leagues are leagues where play begins in Week 1 and whose draft begins after 5pm ET on Thursday of the first game of the regular season. This includes all Friday and Saturday drafts following the first game.

Late start leagues have one rule modification. Team owners may freely start or bench players from the Thursday night game up until 1pm ET Sunday of Week 1. Team owners may use this knowledge and ability to enhance their drafting strategies.

Trades

Trading is not permitted in High Stakes Fantasy Football.

Scoring System

All scoring rules apply to all players, regardless of player's position unless otherwise stated.

Rushing:

  • 6 points for each touchdown.
  • 2 points for each 2-point conversion (QBs, RBs, WRs, TEs, and Ks only).
  • 0.1 bonus points each yard.
  • 1 point deducted for each fumble lost.

Passing:

  • 4 points for each touchdown.
  • 2 points for each 2-point conversion (QBs, RBs, WRs, TEs, and Ks only).
  • 0.05 bonus points each yard.
  • 1 point deducted for each 1 interception.

Receiving:

  • 6 points for each touchdown.
  • 2 points for each 2-point conversion (QBs, RBs, WRs, TEs, and Ks only).
  • 0.1 bonus points each yard.
  • 1 bonus points for each reception.

Kicking:

  • 3 points for each successful field goal.
  • 1 points for each successful PAT.
  • 0.1 bonus points for each additional yard in length, starting with 31 yard scores.

Special Teams:

  • 6 points for each kickoff return touchdown (Def/ST and individuals).
  • 6 points for each punt return touchdown (Def/ST and individuals).
  • 6 points for each fake punt touchdown.
  • 6 points for each fake fieldgoal touchdown.

Defense:

  • 6 points for each touchdown.
  • 2 points for each safety.
  • 5 bonus points for shutout.
  • 3 points for 1 to 9 points allowed.
  • 1 point for 10 to 13 points allowed.
  • 1 bonus point for every sack.
  • 2 bonus points for each opponent's fumble recovered.
  • 2 bonus points for each interception.
  • 2 bonus points for each extra point return.

Statistics Reporting

Scores and stats are updated immediately as they are received from our statistics provider (usually about every minute). Some events beyond RTFS' control can make this time longer. Thus, RealTime Fantasy Sports is not responsible for the timeliness and accuracy of the statistics.

Because the statistics are updated "live," some errors may occur. If so, statistical errors are usually corrected by our stats provider during the course of the NFL game, but may take up to 24 hours to be corrected. If an error occurs and is not corrected by our provider, RTFS will correct the stat ourselves, but only if it is overwhelmingly obvious that the stat is in error. If there is any doubt about the validity of the stat, RTFS will maintain the statistic given by its provider.

All stats for a given NFL week are deemed final at noon on Thursday of the next week. Even if the NFL changes a stat several weeks later, it will not be changed by RTFS. Nonetheless, RTFS still reserves the right to change any stat at any time for any unforeseen reason.

Should an NFL game be ended early for any reason, not limited to injury, weather, or field conditions, the statistics will be applied to all fantasy league scoring if the NFL considers the game an official game. If the NFL does not consider the game or the statistics as official, they will not be applied to any fantasy league.

RealTime Fantasy Sports is not responsible for any inaccuracies, representations, statements, graphics or content of materials that are uploaded onto its servers and website from other vendors, including but not limited to the National Football League, Stats LLC., the Associated Press, and users, members, subscribers, customers or participants.

Season

Regular Season

The regular season will last 14 weeks. Teams will play a round-robin against all other teams in their league during the regular season.

In the event that a regular season game ends in a tie, the points scored by each team's starting quarterback will be used to determine which team is declared the winner of the game. Should the starting quarterbacks for each team have the same number of points scored in the game, the game will be declared a tie in the standings.

RTFS reserves the right to shorten the fantasy season for any league should the NFL play shortened schedule. Should the start of the NFL season be delayed or the season interrupted for a period of time, the fantasy schedule will be adjusted to match the NFL schedule length.

Playoffs

4 teams will qualify for the league playoffs. The playoffs for your league will begin in league Week 15. Teams making the playoffs will be determined as followed:

  • Team with the best win/loss record during the regular season.
  • Remaining team with the most points scored during the regular season.
  • Remaining team with the best win/loss record during the regular season.
  • Remaining team with the most points scored during the regular season.
In the event two or more teams are tied with the same win/loss record, the tie will be broken using the following criteria, in order:
  1. Total Points Scored during the regular season.
  2. Head to Head Win-Loss Record against all tied teams
  3. Total Points Scored in Head to Head games against all tied teams
  4. Points scored in the final week of the regular season.
In the event two or more teams are tied with the same number of regular season points scored, the tie will be broken using the following criteria, in order:
  1. Head to Head Win-Loss Record against all tied teams
  2. Total Points Scored in Head to Head games against all tied teams
  3. Points scored in the final week of the regular season.

In league Week 15 through Week 17, all of the playoff teams will compete for the league championship. Each team shall begin the playoffs with their average weekly points scored during the regular season. Playoff teams shall then accumulate fantasy points for league Weeks 15 through 17. The team with the most playoff points scored at the end of league Week 17 shall be declared the league champion.

League Prizes

The first-place finisher ("Winner") in each league is the team that has the most points in the accumulated in the league playoffs. The second-place finisher ("2nd Place") in each "High Stakes Fantasy Football" league is the team that has the second-most points accumulated in the league playoffs. The third-place finisher ("3rd Place") in each "High Stakes Fantasy Football" league is the team that has the third most points accumulated in the league playoffs. The fourth-place finisher ("4th Place") in each "High Stakes Fantasy Football" league is the team that has the fourth most points accumulated in the league playoffs.

Leagues with $10,000 per Team Entry Fee, call for entry

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $40,000.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $30,000.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $24,000.
The 4th Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $20,000.

Leagues with $5,000 per Team Entry Fee, call for entry

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $25,000.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $15,000.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $10,000.
The 4th Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $6,000.

Leagues with $2,000 per Team Entry Fee

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $12,000.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $6,000.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $4,000.

Leagues with $1,000 per Team Entry Fee

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $6,000.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $3,000.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $2,000.

Leagues with $500 per Team Entry Fee

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $3,000.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $1,500.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $800.

Leagues with $250 per Team Entry Fee

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $1,500.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $750.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $400.

Leagues with $125 per Team Entry Fee

The Winner in each "High Stakes Fantasy Football" league will receive a prize of $750.
The 2nd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $350.
The 3rd Place finisher in each "High Stakes Fantasy Football" league will receive a prize of $200.

Prizes will be awarded to one individual per team. All prizes are non-transferable.

If any NFL team should play six (6) or more regular season games, the season shall be considered a viable fantasy season. Should any NFL week have fewer than nine (9) games played, that week shall not be included in the contest and the contest timeline will be adjusted. Should any game be rescheduled into another week, the statistics for the that game will be counted in the week the game is played. Should any NFL game be rescheduled past NFL week 17, that game shall not be a part of this contest. Should the NFL season end early for any circumstance, including but not limited to work stoppage, facilities, natural disaster, disease, or terrorism, the contest will end when the National Football League cancels the remainder of of the season. At that time winners will be declared and prizes awarded in accordance with the league standings. If a viable fantasy season is not reached, the league will be disbanded and all teams will be returned to player accounts. Players may save the teams for future seasons or redeem them for full credit or refund. RTFS reserves the right to make other adjustments to the fantasy league schedule and timelines.

Should the NFL season be considered a viable fantasy season, but end before Week 15 is completed the league will combine 1st, 2nd, and 3rd prizes into a single prize pool to be chopped equally between the 4 teams in playoff position at the end of the last completed NFL week. Should the NFL season end after Week 15 but before Week 17 is completed, prizes will be awarded based on total points scored in the league playoffs at the end of the last completed NFL Week. Should the NFL season end after Week 17 is completed, league prizes will be awarded as set forth in these rules.

Highly Experienced Players

Highly experienced fantasy players will be designated in the list of entries in each league. Players will be able to view the list of participants and their designation before joining any league. Designations will be displayed as follows:

Highly Experienced

Highly Experienced

Not Highly Experienced

State definitions of highly experienced may be found here.

RealTime Fantsy Sports Rankings

Top 100 Player

Top 1000 Player

Ranked lower than Top 1000

An explanation of the fantasy player rankings may be found here.

Fantasy players designated "highly experienced" or players inside the RealTime Fantasy Sports Top 1000 players are prohibited from participating daily fantasy (DFS) or the first year of season long fantasy contests advertised as beginner or novice-only.

Account Verification

Participants must create an account with RealTime Fantasy Sports in order to participate in any fantasy contest. Accounts must be verified using the participant's full, legal name, current address, date of birth. RealTime Fantasy Sports uses a third-party verification system to authenticate this personal information. Customers may also validate their accounts by submitting an up-to-date government issued ID (such as a driver's license) with the participant's current address and date of birth clearly displayed. RealTime Fantasy Sports reserves the right to close any account under suspicion of fraud or submission of invalid personal information.

Self-Exclusion

Participants may self-exclude themselves from participating in contest offer by RTFS.

  • Participants may exclude themselves from RTFS games at any time. Exclusion periods range from 1 week to permanent closure of the account.
  • During the exclusion period the participant may not access their account or participate in any contests.
  • In order for a participant to permanently close their account, all winnings must first be requested for payout to the verified address on the account.
  • Permanently closed accounts will have any credit balance refunded to the appropriate credit card and any bonus money will be permanently forfeited.
  • Participants can self-exclude by selecting the "Self-Exclusion" link located on their account information page, or by contacting RealTime Fantasy Sports support at 636-447-1170 or by e-mail at support@rtsports.com.
  • Closed accounts may only be re-opened by contacting RealTime Fantasy Sports support. Participants may not create a second account. Participants are limited to one account per customer, including closed accounts.
Cash Outs

Contest participants will not be eligible to receive prize cash outs until their account information has been verified. Cash out payments will only be sent to the verified name and address on the account, no other name or address will accepted. If a prize winner has moved, address information will need to be re-verified before a prize payout can be issued.

All funds in verified, registered accounts are sole possession of that participant. Except in cases involving fraud (see section titled, "Fraud" below). Withdrawals from a registered participants's account by any individual other than the registered participant is strictly prohibitied. These funds are not the property of RealTime Fantasy Sports Inc. and are not available to RealTime Fantasys Sports Inc.'s creditors.

One account per participant. Persons with more than one account may have any extra accounts closed by RealTime Fantasy Sports.

Taxes

US Residents

Net prize winnings of $600 or more per calednar year must be claimed as income. Participants receiving $600 USD or more in net winnings are required to submit their social security number ("SSN") for tax purposes. This SSN will be verified using the participant's account information for validity. RealTime Fantasy Sports will provide a copy of the 1099-MISC to the IRS for their records. Participants will be notified via e-mail and online of the presence of the 1099-MISC form. It is the sole responsibility of the participant to print out the form and include it in their tax return to the Unites States Internal Revenue Service ("IRS").

Non-US residents

All prize winnings are succeptible to a 30% foreign winnings withholding. Withholdings will be deducted from prize distributions and sent to the IRS. By February 15th of the next calendar year all non-US residents will have a tax form 1042-S, detailing the amount of prize money withheld, attached to their personal account. Participants will be notified via e-mail and online (when they access their personal account) of the presence of the 1042-S form. It is the sole responsibility of the participant to print out the form and determine the amount, if any, that can be re-claimed. Per tax law, RealTime Fantasy Sports will provide a copy of the 1042-S to the IRS for their records.

Prize Notification

Full season Prize Winners will be notified by email within 48 hours after the official final results (and associated winners) are validated at the conclusion of the Contest. Prize Winners are also posted on the Contest web site. For full season or multiple week contests, the conclusion of the Contest is defined as noon Eastern time on either the Thursday following the last day of competition in the league or 2 business days following the last day of competition, whichever is the later date. For daily contests, the conclusion the Contest is defined as noon Eastern on the day following the last event of the Contest. Within 48 hours after the conclusion of the Contest all prize awards will be placed in the winner's RealTime Fantasy Sports account. Prize Winners may use the balance in their accounts to purchase additional RealTime Fantasy Sports games or they may request a prize distribution via check or direct deposit, payable in US Dollars. Prize Winners must complete an affidavit of eligibility and a liability/publicity release (unless prohibited by law) to receive a prize distribution. Failure to comply with these requirements can result in non-payment. Prize Winners are not required to spend the balance in their account nor are they required to receive a prize distribution. Account balances do not expire and may be spent on RealTime Fantasy Sports games at any time in the future.

By accepting any prize, the winners grant permission to RealTime Fantasy Sports to use their names and/or likenesses for publicity and promotional purposes without further compensation, unless prohibited by law, and agree to execute a written consent. In the event of a dispute about the identity of any entrant, entries made online are declared made by the authorized account holder of the email address submitted at the time of entry. "Authorized account holder" is defined as the natural person who is assigned to an email address by an Internet access provider, online service provider or other organization that is responsible for assigning email addresses for the domain associated with the submitted email address. A potential winner can be required to provide the sponsors with proof that the potential winner is the authorized account holder of the email address associated with the winning entry.

Sportsmanship and Decency

Sportsmanship

By registering, you agree to abide by the general sportsmanship rules set forth in these rules and fantasy games in general. You further agree to accept and abide by the rulings and the decisions of RealTime Fantasy Sports regarding all questions of sportsmanship. Sportsmanship broadly includes actions such as abusive postings and communication, colluding with other teams in the league, deliberately choosing to start incomplete or weak lineups, free agent moves for reasons other than improvement of the owner's fantasy team, and any other actions not conducive to decent, fair, and honest play. If an owner refuses to comply with the sportsmanship rules, or that an owner has acted in an unsportsmanlike manner, RealTime Fantasy Sports reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by RealTime Fantasy Sports will be final.

Inappropriate, Offensive, or Commercial Communication

The league message boards, league news and league email are provided to facilitate communication with other league owners and enhance the enjoyment of your league. RealTime Fantasy Sports does not permit posting or sending messages or images, to include logos, avatars and team names that could be construed as offensive to other owners. Inappropriate communication can also include spamming team owners with commercial offers and/or posting commercial messages on the league message board. Team owners who violate these guidelines are subject to being restricted from posting in the league. Additionally, RealTime Fantasy Sports reserves the right to disqualify the owner and/or remove that owner from the league without a refund. All decisions by RealTime Fantasy Sports will be final.

All participants are required to abide by the RealTime Fantasy Sports, Inc. (RTFS) Official Policies. RTFS reserves the right to refuse participation for persons violating these terms.

Appeals

Accidental Drops

In season long fantasy contests, should a team accidentally drop a player or drop the incorrect player during a free agent transaction, the team may appeal to have the player reinstated to their team. The appeal for reinstatement must occur immediately, without exception. If the appeal is not submitted immediately, for any reason, the appeal will be denied. Submission of an appeal does not guarantee a ruling in favor of the team submitting the appeal. If the team owner is a repeat offender, deemed to be using the appeal to gain an advantage or the appeal is not submitted immediately, the appeal will be denied. RTFS reserves the right to deny any appeal.

Trades

In leagues that permit trading, owners may request a review of commissioner-approved trades or commissioner-rejected trades. Trade appeals must be submitted immediately after the trade was approved or rejected. If any delay in submission occurs, for any reason, the appeal will be denied. Upon submission of an appeal, the trade will be reviewed by a panel of fantasy experts. Current injuries, bye weeks, season to date performance, team standings, and other factors will be considered. Trades that are overwhelmingly one-sided will be rejected. Trades that are arguably beneficial to both sides or arguably not overwhelmingly one-sided will be allowed to stand. Submission of an appeal does not guarantee a trade will be reversed. RTFS reserves the right to reverse any trade or let any trade stand.

All appeal decisions by RealTime Fantasy Sports are final.

Registering Complaints

Participants wishing to register complaints regarding whether his or her account has been misallocated, compromised, or otherwise mishandled may do so using the following methods:

  • Via form submission
  • Via e-mail, 7 days a week, at support@rtsports.com
  • Via phone, Monday through Friday 8:30 AM - 5:00 PM at 636-447-1170
  • Via US Mail to 8651 Old Highway N, Suite 155, Lake Saint Louis, MO 63367

Please include full name, account information, contact number (daytime and evening) and description of your complaint. RealTime Fantasy Sports will access the given information and respond either via phone or e-mail within three (3) business days. RealTime Fantasy Sports will do everything in its power to resolve the situation.

Gambling Policy
  • RTFS games, contests and leagues are compliant with the Unlawful Internet Gambling Enforcement Act of 2006 under the fantasy or simulation sports game provision.
  • RTFS is provided as a service for the use, entertainment and enjoyment of its users, subscribers, participants and visitors. RTFS is in no way encouraging or endorsing gambling, wagering or betting of any kind, whether legal or illegal.
  • All RTFS contests that award prizes are sports simulation games ("fantasy games") where the outcome of the game is based on the skill of the participants.
  • By agreeing to the Policies contained herein, any and all users, members, subscribers and participants agree to hold RealTime Fantasy Sports harmless for any action taken against them, whether legal or otherwise, for, or as a result of, gambling, wagering or betting of any kind.
  • If you feel you have a gambling problem or need help controlling your gambling habits, contact the National Council on Problem Gambling at 1-800-522-4700 or visit their website at http://www.ncpgambling.org.
Disclaimers

Internet/Technology Problems

If, for any reason, the Contest is not capable of running as planned, including infection by computer virus, bugs, tampering, unauthorized intervention, fraud, technical failures or any other causes beyond the control of RealTime Fantasy Sports which corrupt or affect the administration, security, fairness, integrity or proper conduct of the Contest, RealTime Fantasy Sports reserves the right to cancel the contest and issue full refunds to all participants.

RealTime Fantasy Sports reserves the right at their sole discretion to disqualify any individual who tampers with the registration process or operations of the Contest and to cancel, terminates, modify or suspend the Contest. RealTime Fantasy Sports assumes no responsibility for any error, omissions, interruption, deletion, defect or delay in operation with transmission, communications, line failure, theft or destruction or unauthorized access to or allegation of entries. RealTime Fantasy Sports is not responsible for any problem or technical malfunction of any telephone network or lines, computer online systems, servers, equipment or software, failure of any email or user action to be received on account of technical problems or traffic congestion on the Internet or at any website, phone lines, or any combination thereof, including any injury or damage to a participant's computer related to or resulting from participation in the Contest. ANY ATTEMPT BY A PARTICIPANT TO DELIBERATELY DAMAGE ANY WEBSITE OR UNDERMINE THE LEGITIMATE OPERATION OF THE LEAGUES IS A VIOLATION OF CRIMINAL AND CIVIL LAWS AND SHOULD SUCH AN ATTEMPT BE MADE, REALTIME FANTASY SPORTS RESERVES THE RIGHT TO SEEK DAMAGES TO THE FULLEST EXTENT PERMITTED BY LAW.

Liability

RealTime Fantasy Sports is not responsible for any late, lost, garbled, misdirected, incomplete, or damaged entries; any Contest disruptions, injuries, losses or damages caused by events beyond the control of RealTime Fantasy Sports or any printing or typographical errors in any materials associated with the Contest. RealTime Fantasy Sports or any subsidiary or affiliated company of any of the foregoing, are not in any way responsible or liable for any damage, loss or injury (including death) resulting from participation in the Contest and/or acceptance and use of any prize won. RealTime Fantasy Sports is solely responsible for enacting, administering, enforcing the rules, and maintaining the integrity of the Contest. The Contest and website are not sponsored by, endorsed by, nor affiliated with, the National Football League, the National Football League Players Association, Major League Baseball, the Major League Baseball Players Association, National Basketball Association, the National Hockey League, the Professional Golfers Association, or NASCAR.

Release

By participating in the Contest, you release and agree to hold harmless RealTime Fantasy Sports, its sponsors, parent companies, subsidiaries, affiliates, directors, officers, employees and agencies from any liability whatsoever for any claims, costs, injuries, losses, or damages of any kind arising out of or in connection with the Contest or acceptance, possession, or use of any prize (including, without limitation, claims, costs, injuries and losses related to personal injuries, death, damage to or destruction of property, rights of publicity or privacy, defamation or portrayal in a false light, whether intentional or unintentional), whether under a theory of contract, tort (including negligence), warranty or other theory.

Official Rules

The Contest is subject to all United States laws, and to the Leagues official rules, and cannot be used in connection with any form of gambling. By entering the Contest, you agree to abide by the terms of the official rules and by the decisions of RealTime Fantasy Sports, which are final on all matters pertaining to the Contest. RealTime Fantasy Sports reserves the right to change the official rules at any time, in their sole discretion. Official rules are the rules posted on the Contest website.

Fraud

Entries into the Contest obtained via fraudulent means such as purchase with stolen credit card, fraudulent bank transaction, checks returned for insufficient funds, credit card chargebacks, etc. shall be disqualified from the Contest. Participants circumventing, attempting to circumvent or subverting the rules of the Contest shall be declared fraudulent and be disqualified from the Contest. RealTime Fantasy Sports reserves the right to seek legal remedies and restitution for all fraudulently acquired entries and for any transactions that defraud RealTime Fantasy Sports of Contest entry fees. Remedies and restitution may include administrative charges and attorney fees. Participants that obtain Contest entries by fraud or defraud RealTime Fantasy Sports shall forfeit all entries and all current and future Contest prizes without recourse or refund.

Terms for Apple iOS app

You acknowledge that these Terms are entered into between you and RTFS only, and that Apple is not a party to these Terms, and as between RTFS and Apple, it is RTFS that is responsible for the app and content.

You acknowledge that Apple has no obligation whatsoever to furnish any maintenance or any support services to you with respect to the App.

To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to the App.

Apple, and Apple's subsidiaries, are third-party beneficiaries of these Terms. Upon your acceptance of the Terms, Apple will have the right (and will be deemed to have accepted the right) to enforce the Terms against you as a third party beneficiary thereof. There are no other third-party beneficiaries of the Terms.